• Welcome to the new COTI server. We've moved the Citizens to a new server. Please let us know in the COTI Website issue forum if you find any problems.

'Cruise' starship liner size and capacity

After reading the request for deckplans for 'cruise ships' here on The Fleet forum I did a bit of web research on oceanic cruise ships. These ships come in a variety of sizes, both in tonnage and passenger capacity. Given that such a liner couldn't make a profit nor even pay it's mortgage under the CT/MT/TNE/T4/T20 passenger availability and starship operation rules I'm not interested in an economics debate. What I am interested in is other people's opinion of how big, in tonnage and passenger capacity, a starship 'cruise' ship might be. I used Andrew Moffit-Vance's (sorry if I mis-spelled that) High Guard Shipyard to design a couple of ships. The first is a 10k dton ship, the second is a 16k dton ship.

Ship: King-of-Hearts Class: 10KLuxLinerTL13
Type: 10KLuxLinerTL13 Architect:TylersTools
Tech Level: 13

USP
LL-K612243-080000-70007-0 MCr 3,992.624 10 KTons
Bat Bear 4 4 4 Crew: 172
Bat 4 4 4 TL: 13

Cargo: 254.000 Passengers: 600 Fuel: 2,200.000 EP: 200.000 Agility: 1 Shipboard Security Detail: 10
Craft: 2 x 95T Shuttles
Fuel Treatment: Fuel Scoops and On Board Fuel Purification

Architects Fee: MCr 39.266 Cost in Quantity: MCr 3,207.299
It includes: Amenities (2,100.000 tons), High Passenger Cargo (600.000 tons), Engineering Shop (8.000 tons), Sickbay (Cap: 12) (48.000 tons)

Ship: Queen-of-Hearts Class: 16KLuxLiner
Type: 16KLuxLiner Architect: TylersTools
Tech Level: 13

USP
LL-K622243-080000-70007-0 MCr 7,048.512 16 KTons
Bat Bear 4 4 4 Crew: 281
Bat 4 4 4 TL: 13

Cargo: 584.000 Passengers: 960 Fuel: 3,520.000 EP: 320.000 Agility: 1 Shipboard Security Detail: 16
Craft: 8 x 95T Shuttles, 4 x 20T Launch
Fuel Treatment: Fuel Scoops and On Board Fuel Purification

Architects Fee: MCr 67.285 Cost in Quantity: MCr 5,702.810

It includes: Amenities (2,400.000 tons), High Passenger Cargo (960.000 tons), Engineering Shop (8.000 tons), Sickbay (Cap: 12) (48.000 tons)

For both ships the passengers are considered high passage tickets. IIRC both ships have a passenger to steward ratio of 6 to 1. The cargo hold for both ships is primarily to be used to transport some of the passengers personal vehicles such as grav speeders or grav cars. Though such ships probably wouldn't travel the frontiers I included armament for both ships for self-defense. Ships without such armament would have some extra cargo capacity or amenities.

I plan to make deckplans for a starship 'cruise' liner by year's end.

I seek comments.
 
Randy,
HAve you seen the T20 Specs for the I.S.K.V. King Richard?
It is located in the thread about converting FASA ships to T20.
 
Yes, I had read that post about the I.S.K.V. King Richard. You mentioned it in response to the thread about 'cruise' ship deckplans, IIRC. You stated that the T20 stats are based more on the deckplans as presented than the design stats as given in the adventure. I noticed what might be a mistake in the write-up for the King Richard, the passenger to steward ratio (534 passengers to 29 stewards) is more like 18.4 passengers per steward.
My goal is to have a ship design/stats and deckplans that more closely match from inception.
 
The 29 stewards is based on the actual number of staterooms and required crew based on the High Guard rules. (As is the number of passengers.) The fluff says the crew is 182, and 300 passengers. In the write up there are 65 stewards. There are only 188 Staterooms (In the ship stats.) There are also 18 lifeboats and two shuttles but only 3 pilots.
Something has to give.
If you take away the two crew decks and double bunk all the crew except the captain and senior officers, you wind up with a crew of about 112. Actually it should be 113 because I left off a security officer. There are 63 Crew staterooms. The Deck Plans show, at least on my small scale set from "Action Aboard," what looks like a total of 267 staterooms. (8 of which appear to be suites.) If we have 200 regular passengers and 8 suites with one steward per two suites, then we need 28 Stewards. (Plus the Purser.)

Personally I hope SGS gets the 15mm deckplans released soon, so I actually have some details to go with this ship.



Originally posted by Randy Tyler:
Yes, I had read that post about the I.S.K.V. King Richard. You mentioned it in response to the thread about 'cruise' ship deckplans, IIRC. You stated that the T20 stats are based more on the deckplans as presented than the design stats as given in the adventure. I noticed what might be a mistake in the write-up for the King Richard, the passenger to steward ratio (534 passengers to 29 stewards) is more like 18.4 passengers per steward.
My goal is to have a ship design/stats and deckplans that more closely match from inception.
 
Just remember, all the rules for passenger availability are for a single independent vessel making an attempt to discover/acquire passengers.

It has nothing to do with existing passenger service aboard big cruise lines, and equally has nothing to do with expensive luxury cruises.


The Traveller universe has, in the big picture, huge amounts of wealth flowing through it. There are lots of people around who are, by our definition, millionaires and billionaires, and in the context of the OTU, they're small potatos. What this means to me is, there are a few million people per sector who can afford extravagant fares to exotics locales. A pack of billionaires would think nothing of dropping five million credits for a large suites on a twenty-six jump year-long cruise aboard a 200 kDton Highliner. The truly rich (trillionaires) would think nothing of buying the Imperial Suite at 2+ MCr/Jump. 52+ MCr for a year-long luxury tour? Chump change. Such people lose more in the onboard Casinos gambling (on average) than they do paying for their passage. Their assistants, servants, consultants, and bodyguards alone would eat up many MCr during the trip in salaries, as well.
 
Back
Top