It looks like combat is pretty cleared up except that the chance to hit in melee is 0 for evenly matched fighters. I KNOW that got brought up while they were working on it so it's REALLY disappointing to see it still in there.
Got a blizzard of emails from "GDW", Kickstarter, and DriveThruRPG with the announcement of v5.09 of the Core Rules. Just got it and haven't looked through it yet except to scroll to the bottom and find an index. Huzzah!
It looks like combat is pretty cleared up except that the chance to hit in melee is 0 for evenly matched fighters. I KNOW that got brought up while they were working on it so it's REALLY disappointing to see it still in there.
Marc is still working to bring about a true 5.1. This is an interim effort.
I looked it over. Well, that's not quite true. I spot check it through the combat section.
I was pleased to see some changes. Overall, the book is just more "readable". Organization is much, much better.
And, it feels like Traveller. It feels like CT, but more.
On the other hand, there are still a lot of problems that need to be addressed. I caught the Melee Combat issue mentioned above, too. That's a biggie.
Spectacular Success still gets easier the harder the task gets. Why should it be harder to roll a perfect success when taking off the security panel on a nuclear missile than it is to actually defuse the nuclear warhead?
There's some other issues that I caught.
It still needs a lot of work.