Originally posted by Employee 2-4601:
None yet, but the following should be useful:
- System Shock 1 and 2 (corporate/tech horror glore, plus a very cool space station)
- Martian Gothic ("haunted" outpost on a world with Atmosphere-2, [former] POP-1 and [former] Gov-1)
- Nomad (a good source for ideas for interesting and bizzare trade goods)
- Alien Legacy (STL colony ship enters a presumably inhabitated star system for find it abandoned)
- X-Com series (a good place to get ideas for new PSI-powers from, plus the tactical combat system was possibly inspired by AHL)
- Hidden Agenda (political ideas for a backwater planet)
- Descent (TNE, the Virus takes possession of the mining robots in a star system)
- Jagged Alliance (a merc ticket)
- UFO: Aftermath (full of ideas for Hiver organic and pseudo-organic tech)
- Thief series (TL3-TL4 taken to the extreme)
- Elite series, especially Frontier: First Encounters (almost Traveller by itself; full of useful ideas)
- Starflight series, especially Starflight 2 (ditto; also, a very good trade system to inspire modification to the LBB2 one)
By the way, who/what is Captain Gladstone? This name sound familiar, but I don't recall from where.