"Fascinating, Captain"
Hmm. Now in Honor Harrington/Weber-verse we see a a concept I saw in a Glen Cook Novel, where the ship goes into sub-space temporarily (a speed thing) where in it temporarily cannot be seen, then drops back out. This might be an alternate type of technology/ drive thingy. (I ain't much on gearheadin, but i do like ideas that can be sci-fied into game-If they make relative sense/ can be extrapolated-we are usin imagination here, right? RIGHT!).
Then we have the chameleon skin LCD hull stuff (MTJ#4) accessory. Makes yer ship blend in to its background. What with the high power sensors n all in the game, ye'd have to powered down/ lying doggo, using passive sensors waiting on yer target to get close before ye pounce (Corsairs/ Navy types, pay heed (Rabid Vargr, Blacklight)! Or you merchies in the smugglin bidness -TJ, this means YOU!).
In movies we have seen the Predator light bending/ shimmer armor affect, and lately in James Bond007 latest flick "Die Another Day" light bending technology.
Still--those are visual sensory effects.
Power emitted will be a challenge. EMM (electronic magnetic masking) will help add minuses to the sensor operators skill & tech level of his/ her equipment. (versus the +/- of TL of the stuff he/ she's trying to detect!),
Last, we have the Black globe (TL-16+) which sucks up energy, and cloaks the ship (but visually stars can be temorarily blotted out--if yer that close to see that, they are close enought to blow yer keister out of space!).
I see the Klingon cloaking device as a visual sensory thing-, not an energy absorbing BG (ST-The one with Kirk gettin to a Klingon Prison world showed this, and how the Klingon's had adapted the cloak to remain, and still fire their weapons! But it in NO way stopped it from getting whacked!). It being holographic type of projection, I figure a minimum of TL-13 (D).
my .000000125Mcr, worth.