How realistic is it for civilian ships to be allowed heavy weaponry for "self defense"?
Depends on the time and place. No one thought twice about it during the Age of Sail.How realistic is it for civilian ships to be allowed heavy weaponry for "self defense"?
How realistic is it for civilian ships to be allowed heavy weaponry for "self defense"?
About as realistic as merchants carrying cannons in the 17th-19th centuries...
For frontier trading ships, it's a defense against piracy.
Many carried some heavy small arms during the periods 1918-1925 and 1939-1945... and a few had light artillery on deck (tho' by no means a majority).
Manned IIRC by naval personal or at least special trained merchant marine since there where those pesky UBoats and raiders around and not enough escorts. Not exactly the same stuff as a merchant running around armed with an all-civilian crew outside of a war
FWIW I think most civilian ships, in particular around safer Imperial areas (Core, for instance) go about weaponless. If you run a luxury passenger transport operating in a 10-parsec area around Sylea, arming the vessel with sandcasters and triple laser turrets might raise a few eyebrows and even offend the sensibilities of some of your posh clients.
a pirate or whatever is generally less likely to shoot up your ship (just steal the cargo, maybe make off with some passengers....possibly take the ship but that's not too common) if you don't resist his boarding you by firing up the laser turrets.
So that "experts" (a pirated ships execs) can give a positive ID to authorities? Not bloody likely. Unless, the pirate captain looks forward to combat with SDBs...
Lasers & sandcasters count as defensive armament (sand for anti-beam & laser for counter-missile).
If you mount a missile launcher, (yes, we allowed "mix-n-match" turrets mounting 1 laser, 1 SC, & 1 ML in a standard turret), make sure you have remote sensor drone/message/other non-weapon payload packages mounted on a decent percentage of your missile bodies (especially those loaded in the turret, hide the excess weapon payloads), and even the most strict systems won't freak out on you.
More than 1 ML, and they will ask questions!
1) Because of the nature of jump travel a pirate with a half a brain can evade the authorities for a long time
Because of the nature of the X-boat system (J4), the ID is going t spread MUCH faster than the pirate can travel. Unless the pirate is going to hang out in interstellar space it's a VERY bad gamble.
Only if X-boats go to every world at the same time all across the subsector. Which they don't...and the farther from any major hub you are the longer it takes to get the word out. And each jump...