Follow up qqq.I've tended to run my game as such.
D.
Follow up qqq.
Do you allow dual/triple citizenship in your games?
I've got a bunch of NPC's who more often than not, like to push the 'buttons' on the PC's.
Kind of what I was thinking.I don't see there being any trouble exactly with multiple citizenships, but I would suggest that (for example) that most places don't really care or it simply doesn't have much of an effect unless you have diplomatic credentials. I also expect that the idea of multiple citizenships is already kinda baked into the setting given the notions of Imperial law and local law, at the XT line in starports, etc. I'd argue that Imperial citizenship is different from citizenship on any particular planet, this is probably especially true for planets/systems with a native (esp. non-human) population.
D.
As far as I saw, in the 1980's, service in the US Military does "Not" grant citizenship.In the event that a 'foreign' national joins the Imperial Navy, Scouts, or whatever, are they granted Imperial citizenship? Like in the US military?
Finish your 'term', and 'poof', you're a citizen?
Maybe I'm just misinformed, or it's a 'positive' if they indeed seek citizenship.As far as I saw, in the 1980's, service in the US Military does "Not" grant citizenship.
Yes, it looks great while going through the process of seeking Citizenship......but no. It did not mean you got Citizenship.
There were several citizens of other countries in various of the units I was part of.
None of them, so far as I know, became a US citizen after their first hitch
Article I - Imperial Governance, Membership, Citizenship
The Imperium shall exercise no direct governance over any member world. Instead, the purpose of the Imperium shall be to provide for the Defense of all of the member worlds as a group, and to bring the Rule of Law to the spaces between worlds. No interference with local law or custom is contemplated, except where such local law or custom is in conflict with Imperial Law.
Any world may, through a recognized Representative, proclaim allegiance to the Imperium, and in so doing, such world shall become a Member of the Imperium, equal in status to all other members of the Imperium. Member worlds shall govern themselves as they see proper, provided that such government does not violate Imperial laws.
The Imperium reserves to itself the power to create as it sees fit Governmental Entities superior to the member worlds but subordinate to the Imperium. This shall include the power to abolish said entities as the Imperium sees fit.
The Imperium reserves to itself the power to create as it sees fit Bureaux and Agencies to carry out and enforce the Imperial will. This shall include the power to abolish said bureaux and agencies as the Imperium sees fit.
The Imperium considers as citizens any living recognized sentient creature native to or naturalized by a member world of the Imperium, or any living recognized sentient creature swearing fealty to the Imperium directly. No immunity, protection, right, or privilege granted by the Imperium to a Citizen of the Imperium may be abridged or denied by any member world.
According the much paraphrased sentence of Cleon I about "every sentient living being in the Imperium is an Imperial Citizen, and so a protected being" (quoted from memory, so apologies if not exact), you don't need any paper, not to be native or naturalized, just being "a sentient living being in the Third Imperium". And this would include even those just crossing it...As far as I know the Imperium doesn't have "citizens", it's basically a international organisation with self-ruling member worlds. Something like the EU currently.
The Imperium isn't a nation or a democracy, it wouldn't have citizens, but subjects.
At a guess a character would be, say, a citizen of Regina and therefore a subject of His Imperial Majesty. So, to gain permanent residency in the Imperium you would presumably go to a member world and apply for citizenship of that world.
Just to clarify: you are EU citizen, if you have any EU country citizenship. What you cannot is to be a direct EU citizen,without being citizen of one of its countries, but if you gain any (or your country enters EU) you become an EU citizen too.Just as today you can't become a citizen of the EU, but of France or Germany.
Broaden this principle out to include the 11,000+ worlds of the Third Imperium (early 1100s) and it becomes a case of "you're an Imperial" if you're a citizen of any world within the borders of the Third Imperium. In a very feudal/federalist sense, you're a citizen of your (imperial) world and THAT citizenship is what confers upon you citizenship to the the Third Imperium entire.Just to clarify: you are EU citizen, if you have any EU country citizenship.
As far as I recall that refers to clones and perhaps androids, not foreigners.According the much paraphrased sentence of Cleon I about "every sentient living being in the Imperium is an Imperial Citizen, and so a protected being" (quoted from memory, so apologies if not exact), you don't need any paper, not to be native or naturalized, just being "a sentient living being in the Third Imperium". And this would include even those just crossing it...
This limits Imperial "citizen"ship to citizens of member worlds, and direct vassals.Article I - Imperial Governance, Membership, Citizenship
...
The Imperium considers as citizens any living recognized sentient creature native to or naturalized by a member world of the Imperium, or any living recognized sentient creature swearing fealty to the Imperium directly. No immunity, protection, right, or privilege granted by the Imperium to a Citizen of the Imperium may be abridged or denied by any member world.
Well, the EU want to pretend to be a democracy, so calls its inhabitants "citizens". The important part is that the member states decides what a citizen is, and how to become one.Just to clarify: you are EU citizen, if you have any EU country citizenship. What you cannot is to be a direct EU citizen,without being citizen of one of its countries, but if you gain any (or your country enters EU) you become an EU citizen too.
Exactly.The important part is that the member states decides what a citizen is, and how to become one.
The Lodge Act in the 1950's allowed for recruitment of foreign nationals into US Service, with guaranteed citizenship after 5 years faithful service. It was primarily targeted at Eastern Europeans in order to provide infiltration forces in case of a conflict with the Warsaw Pact. A number of early US Army Special Forces members came from this background.As far as I saw, in the 1980's, service in the US Military does "Not" grant citizenship.
Yes, it looks great while going through the process of seeking Citizenship......but no. It did not mean you got Citizenship.
There were several citizens of other countries in various of the units I was part of.
None of them, so far as I know, became a US citizen after their first hitch
If everyone is a citizen, that has no meaning.
Article I - Imperial Governance, Membership, Citizenship
...
The Imperium considers as citizens any living recognized sentient creature native to or naturalized by a member world of the Imperium, or any living recognized sentient creature swearing fealty to the Imperium directly. No immunity, protection, right, or privilege granted by the Imperium to a Citizen of the Imperium may be abridged or denied by any member world.
This limits Imperial "citizen"ship to citizens of member worlds, and direct vassals.
Sorry, T4 Milieu 0, p83-84, The Warrant of Restoration.Could you please tell me where is this article I taken from?