I've been working on a campaign idea that involves the characters working as mercs/security consultants/troubleshooters/muscle for a low-end firm (think mall cops/the A-Team meets the 3I). While shoot-em ups can be fun, I wanted something with a bit more down-at-the-heels; in short the trials and tribulations of a small-time security outfit trying to make a go of it in the Spinward Marches in the years sometime before the FFW.
I kind of envision is as something like "Arclight Management Consultants" ("We're problem solvers."). A somewhat downmarket concern, Arclight takes on the jobs that nobody else will touch or too menial.
I envision a firm that's barely able to meet its monthly payroll and people hang on in the hopes of eventually getting paid (they do but it sometimes takes awhile). It's a firm equipped with yesterday's technology, work-out surplus weapons from the Fourth Frontier War, dubious lots of ammunition...you get the picture.
While the firm may appear to be a complete loser, it's had it's successes that are only matched by some very spectacular failures (like the time the team wound up destroying a shopping mall in a major city on Regina in trying to apprehend a gang of shoplifters). Only dumb luck, some small connections with various government figures, and the occasional success keeps the firm from losing their license or getting indicted for capital charges of one type of another.
Anyway, it's no doubt been done before but I wanted something semi-military while keeping the firepower somewhat within bounds. Also, I'd like to set up the challenge of getting in way over their heads (like getting mixed up in some high-level power play that they have to finesse their way out of).
It's all just ideas right now but I'll be fleshing it out more in the near future.
I kind of envision is as something like "Arclight Management Consultants" ("We're problem solvers."). A somewhat downmarket concern, Arclight takes on the jobs that nobody else will touch or too menial.
I envision a firm that's barely able to meet its monthly payroll and people hang on in the hopes of eventually getting paid (they do but it sometimes takes awhile). It's a firm equipped with yesterday's technology, work-out surplus weapons from the Fourth Frontier War, dubious lots of ammunition...you get the picture.

While the firm may appear to be a complete loser, it's had it's successes that are only matched by some very spectacular failures (like the time the team wound up destroying a shopping mall in a major city on Regina in trying to apprehend a gang of shoplifters). Only dumb luck, some small connections with various government figures, and the occasional success keeps the firm from losing their license or getting indicted for capital charges of one type of another.
Anyway, it's no doubt been done before but I wanted something semi-military while keeping the firepower somewhat within bounds. Also, I'd like to set up the challenge of getting in way over their heads (like getting mixed up in some high-level power play that they have to finesse their way out of).
It's all just ideas right now but I'll be fleshing it out more in the near future.