The presence of a rogue genetic engineer who just happened to have a rogue genetic laboratory and the genius to create an entirely new species practically from scratch (and it would amount to that -- I suspect that the amount of unmodified genetic material an organism with hemocyanin blood would have in common with a human would be minuscule) is a rather big camel to swallow. And they wouldn't be continuing their existence, would they? Under conditions helpful to the continued existence of a normal human, hemocyanin would be one quarter as efficient as hemoglobin, so they would have to go out and live in the free nature, wouldn't they? Or rather, their progeny would[*], because changing someone from using hemoglobin to using hemocyanin by retro-virus without destroying their memories isn't geneering, it's fairy-tale magic with 'geeneering' substituting for a magic wand. Brains need blood, you know? And brain cells adapted to the use of hemoglobin isn't going to work well with hemocyanin, so they will all have to be replaced too.Entrope is cold with a very thin atmosphere, so rather than abandoning their domed city where they lived after the Maghiz, they turned to a rouge genetic engineer who creates a stem cell serum that modifes them to a neo-hemocyanin blood so they can continue their existence.
[*] And wouldn't that be an interesting parenting challenge? The first generation of Blue Darrians and their foster parents being unable to survive in the same environment?
Of course, if their TL16 habitat was failing and they'd lost the ability to keep it in repair, the survivors might want to create a new species to carry on thier legacy. But those TL16 habitats were tough. By the time it starts to fail, many generations would have gone by, and if they've lost the knowledge to keep the habitat running, how have they retained the technology to geneer new species? Assuming the original Darrian explorers would have included a genetic laboratory in the original base design in the first place. And assuming the biosphere is sufficiently developed to support human-sized organisms without technological aid.
Your chronology is all over the place, but that might be fixed. So what is the sequence of events? The Maghiz destroys Darrian society completely. The outposts keep up contact for several decades and have a number of ships at their disposal. The people living on Entrope decide not to evacuate. Why? How many are there and what are their living conditions and prospects? A single ship can transport a lot of people in its lifetime, and the outposts have several dozens at their disposal.One would assume they were not able to maintain their tech level post-Maghiz, same as the rest of the Darrian Colonies, except for very few TL16 items, but this would be in a generational onset.
Then the colonies decide to mothball their remaining ships and make do on their own. Is this when the Darrians on Entrope decide to create the Blue Darrians? And then what happens?
700 years later the Mirans regain jump capability and recontact the other worlds with Darrian descendants. They don't attack anyone else, so why would they attack the Blue Darrians? Particularily since they're presumably the only survivors on Entrope, being adapted to live in the wild and the habitats having failed. So when and why is the original conflict? And what happens next?
Hans
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