Spinward Flow
SOC-14 5K
No rush ...OK thank you. I will give this a shot. Working on v0.10.0 right now but this might be ready for a later v0.10 release next week.
No rush ...OK thank you. I will give this a shot. Working on v0.10.0 right now but this might be ready for a later v0.10 release next week.
I haven’t really tried to use this. Seems like it needs a seed subsector to start.So I understand, more than just auto-mapping a rout for Ni to In but by actual industry?
You know, the Trade Remarks section is totally free form. There is nothing stopping a referee making up a new code for a type of industry. Let me know how you think this might work.
Yes, you need something generated to try the routes.I haven’t really tried to use this. Seems like it needs a seed subsector to start.
Custom routes with their own colors and remarks should suffice.

Hi there,With the dozens of Traveller generators that have been created over the years (including my own) I never found one that had the perfect combination of what I wanted.
I wanted parts of Galactic, parts of Heaven and Earth, parts of @Hemdian's wonderful Universe (this was my favorite). I think the reason people who code keep coding these things despite how many there are is because we want something very specific to our needs at the time.
I have a new one, I call As Above So Below. It is in Alpha and has mistakes so if you try it please note it is not fully tested.
This is was my goal:
1) Web driven - no installs
2) Be able to click a point on a blank subsector and create one system at a time if I want
3) Make the system fully editable or allow me to even enter my own systems
4) Allow me to make a full sector at once
5) Allow me to choose between Book 6, MgT2e, and T5
6) Allow me to mix and match these systems if I want
7) Allow me to upload an OTU sector or my custom sector of Mainworld stats and build out the system using MgT2e, Book 6 or T5 full system calcs
8) Allow me to Export my sector and load it into Travellermap for all the cool things it does
I have an early version released that, while it does all these things above without crashing, it is in the process of extensive testing and likely still has a ton of inaccuracies.
If you want to try it (at your own risk):
Link Here
Full github here for those who want to see the code:
https://github.com/bartlebythecoder/traveller_magnus
I too played with these in BASIC in the 80s. One of the JTAS even has the code for a Sector Builder, all you had to do was sit down and type it all up.Hi there,
Thanks for sharing this with us. I remeber back in the 80's dabbling with this in BASIC. I guess this is a bit of a rite of passage.
I'e just looked at thin on my phone. It seems to be hard to make any sense of it on a phone. Is this just going to eork on a desktop or will it also work on a phone?
The concept looks leally good. I'm looking forward to seeing what you can comebup with.
Thank you. If you have any suggestions for future updates you can post them here.That's a beautiful user interface. I am loving the design.
Hey King Cairo.Hello! Just found this absolutely superb generator. I have a question, though. What does 'Min lx' mean in the XBoat Route generator?
Also, just to confirm, Trade Route generation is not yet implemented?
Also, I'm confused as to what Max Range actually dictates with this map. Changing it often doesn't alter the routes, and then other times it drastically alters them.