Howdy!
The thread on near-future, Solar System-based campaigns really spoke to me. I'm working on developing one of them right now. I'm gathering together all of the vertically-oriented spaceship designs, since I don't want artificial gravity in my universe (well, okay, in my solar system.)
One of the things I'd like is rotating space stations, for inducing gravity. The question is, does anybody know of a formula for calculating this? I've got the old Traveller research ship deckplans, which is a classic wheel-shaped. I'd like to do other plans, of different sizes. I'd like to know what sort of rotational speeds (approximately) would be necessary for 1.0 G, and maybe even for lesser G levels, too.
I've got a bunch of sites I've found, but reading them makes my head hurt. So I'm asking here, in case anybody has encountered something like this. Thanks.
Carl
The thread on near-future, Solar System-based campaigns really spoke to me. I'm working on developing one of them right now. I'm gathering together all of the vertically-oriented spaceship designs, since I don't want artificial gravity in my universe (well, okay, in my solar system.)
One of the things I'd like is rotating space stations, for inducing gravity. The question is, does anybody know of a formula for calculating this? I've got the old Traveller research ship deckplans, which is a classic wheel-shaped. I'd like to do other plans, of different sizes. I'd like to know what sort of rotational speeds (approximately) would be necessary for 1.0 G, and maybe even for lesser G levels, too.
I've got a bunch of sites I've found, but reading them makes my head hurt. So I'm asking here, in case anybody has encountered something like this. Thanks.
Carl