What, because of a plasma leak or something?
No one with anymore thoughts on Grav-tanks?
Here's question, can grav tanks be dropped from orbit? Or inserted therefrom?
Would grav tanks be low and flat like today's tanks, or a different shape, maybe like an apache, but shorter since it needs no tail rotor? I suppose it depends on how they use cover. I imagine if they spend a lot of time at NOE height (~4m) that flat belly would make a tempting target for man-portable AT weapons. A sloping belly would be better protection at 4m but would prevent them from going to ground so easily. Another question is whether they would need a turret, or whether you would simply swing the whole grav vehicle around. I suppose that would depend on whether you use hull-down configurations and on the nature/number of secondary weapons. It may be that the main gun would be a chassis mount uses as a popup and secondaries would be in turret/cupolas.
I 'fixed' the Battlefield Meson Gun to 1cm/USP too, made more sense.
Someone asked why BMGs couldn't be used in starships - my answer was that "these small guns don't have the power to accelerate a sufficiently damaging intensity of mesons to a sufficiently high speed to achieve inter-ship ranges. However, mounted singly in starship turrets they make very effective ground-attack weapons."
Would grav tanks be low and flat like today's tanks, or a different shape, maybe like an apache, but shorter since it needs no tail rotor? I suppose it depends on how they use cover.
Tanks would be flat as possible to tack advantage of a lower silhouette, imo. Most shots would still hit the glacis (60%) as well, even at 200-300 kph. battle just moves faster;
Even today there are man-portable AT weapons that pop-up and strike the top of a tank. By TL's 10+ there will be no real advantage to sloped armour as the weapons will be smart enough to hit at whatever optimum angle/portion of vehicle. Unless, you are fighting much lower TL foes but then your armor will be too much for their weapons anyway.
Sloped armor will always give the advantage of being thicker in cross-dimension than the same material thickness in vertical. The downside is that sloping will reduce usable space on the interior. As per smart missles, as well as imo the tank will have an automatic evade program, it would also automatically turn it's most heavily armored face to a likely hit (glacis probably).
I'd find that last part unlikey, if only for simple aerodynamic reasonss (pulling a high-G turn at 200KPH? a squadron of tanks being fired at would have any formation screwed as the tanks twist and weave),
I'd say the tanks would have chaff/ ECM and other active systems to defeat the incoming missle. it's eaiser to implement, doesn't take control of the tank away form the pilot at a critical time, and known to be effective.
Sloped armor will always give the advantage of being thicker in cross-dimension than the same material thickness in vertical. The downside is that sloping will reduce usable space on the interior. As per smart missles, as well as imo the tank will have an automatic evade program, it would also automatically turn it's most heavily armored face to a likely hit (glacis probably).
Sloping means in relation to the angle the projectile strikes the armour at. If a weapon strikes at a right angle, the armour isn't "sloped" for protection consideration. A supersonic missile that changes attack angle at the last moment won't leave time for the entire tank to be rotated. The only solution at that TL will be to have sufficient armour everywhere unless the tank it mostly on the ground.
Thus, the ideal shape will be closer to a sphere. (unless you want the 'tank' to be VERY fast) This minimizes surface area to volume ratio and thus, allows for more armour than any other shape.
A supersonic projectile changing angle of attack at the last moment would tumble, nulifying effectiveness.
Nope, it doesn't. Go out to the test range (if you have clearance) and watch. They are already in production.
As far as silhouette, you are thinking 2D environment. A TL 10+ battlefield is 3D, in the extreme. Thus, the 3D silhouette of a sphere is as small as it gets...
Imo, a TL10+ battlefield would still be hugging the surface (and hugging the frontline to reduce the effectiveness of indirect fire) because if it flies it dies and if you can't get cover, get concealment.
Well, the TL 7 battlefield isn't like that so I doubt it'll go backwards as TL goes up. Tanks are currently dead meat if one has air power/control.
Air power of today will be rendered irrelevant as the exposure to fire at even 100m height will make the position untenable. Air power will be SDB's like the Guardian, able to take and give a lot of punishment.