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American Twilight (X-Mass campaign)

Sir Brad

SOC-13
every year around Christmas my gaming group dose a campaign around Christmas when things get difficult to get everyone together for our normal games, we pick a game we haven't done for a wile or just one someone feels like needs to be done, this year it looks like it will be Twilight/Merc 2K, due to the back story having lots of politics cant tell you how we got to Post-Collapse America'a decade from now, but there where lots of domestic politics that prompted three Concurrency ruining Foreign Wars (one in Europe two in Aisa, one of those was over in a span of weeks), the US went to the ultimate Government Shutdown and suspended the United States till they got their Shiz together (half a decade later they still haven't), since then there has bean a "Domestic" war to protect the Lives and Rights of US Citizens and the Sovereignty of of some of the Many States during the currently ongoing situation that war has bean over for a few years now.

the characters are (so far) all ex-Military we have
a failed Strip Mall Solicitor, started as a Infantry Coms operator (with a Ranger Tab) who went to West Point after his first war and re-classified to Signals did his Law Degree after his 2nd War and started a Law practice that promptly Failed.
next is a Female Marine started as NBC Infantry re-classified to Admin due to language skills, back to Infantry during the first war where she worked as an Interpreter for the Raiders, went to OCS finishing out the War as Intel attached to the Raiders still working as an interpreter stayed in after the first war and did her Degree before mustering out after the 2nd war to become a Teacher.
after that is a Space Force MP who after the Space Force got disbanded worked Construction till the 2nd war when he joined the Army as a Grunt, after that he went in to Heavy Haulage as a Driver.
and lastly a Air-force Medic during the First War who did his degree first becoming a Nurse during the 2nd and then an MD and today is an Aid Worker.
 
The GM wants to set the game in 2035, but given the careers of all the players things don't mesh right, me and some of the other players want to push the date to around 2040

in the timeline we are using the US joins the War in Europe in 2026 and the Asian wars kick off in 2028, it doesn't mesh with the characters for example if we go with the '35 game date my character the Layer should already be a Sergent fighting in Korea in a war that doesn't start for an other three years or already at West Point if he is going to be 34 at the start of play, but if we kick the date down the road today (IRL) he would still be a Privet in Ranger School or doing his EIB or a freshly minted E-4 on his first deployment to Japan or Korea
 
Doing the first adventure this weekend, we are doing a "Cannonball Run" but instead of Booze across the South we are smuggling Medication and School Supplies from Pennsylvania in the Union down in to the "Sovereign States" making multiple stops dropping off such contraband like text books that say Evolution is a proven scientific Fact, the Confederacy where the Bad-guys in the American Civil War, the No-No Germans where the Bad-guys in WWII, Russia was the Bad-guy in the last Euro War, the Suspension of the United States was a Bipartisan decision and the 2nd Confederacy where the Bad-guys in the US Remnants War. there are also electronics like TOR enabled Laptops and Encrypted Burst Transmission Radios so the Kids can do "School of the Air" classes.

My Lawyer would prefer to be using his Springfield M-10, but since that thing screams Union/Federation/Alto California Military he is instead rocking a M-16 A8 with 40MM under-slung since it can pass as some other AR variant, but it is a bitch to conceal and maneuver inside the Blocker Car, I just hope I don't have to get that thing out in a hurry.
 
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