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A2Lc "stretched" Far Trader (Cargo) - 300dT

madmike

SOC-12
My version of the stretched Far Trader as presented on Freelance Traveller.

This is the first deck plan I have done in over twenty years :)

The size comparison to the corrected 200 dT A2 Far Trader is shown on the plan below.

Ship: Far Trader (Cargo) "stretched"
Class: Type A2long (Cargo)
Type: A2Lc
Architect: MJohnson
Tech Level: 14

USP
AL2-34222S1-030000-30000-0 MCr 127.378 300 Tons
Bat Bear 1 1 Crew: 7
Bat 1 1 TL: 14

Cargo: 129.500 Crew Sections: 1 of 7 Fuel: 66 EP: 6 Agility: 1
Craft: 1 x 3T Air/Raft
Fuel Treatment: Fuel Scoops and On Board Fuel Purification

Architects Fee: MCr 1.274 Cost in Quantity: MCr 101.902

Detailed Description
(High Guard Design)

HULL
300.000 tons standard, 4,200.000 cubic meters, Close Structure Configuration

CREW
Pilot, Navigator, 2 Engineers, Medic, 2 Gunners

ENGINEERING
Jump-2, 2G Manuever, Power plant-26.000 EP, Agility 1

AVIONICS
Bridge, Model/2bis Computer

HARDPOINTS
3 Hardpoints

ARMAMENT
1 Dual Beam Laser Turret organised into 1 Battery (Factor-3), 1 Triple Empty Turret

DEFENCES
1 Dual Sandcaster Turret organised into 1 Battery (Factor-3)

CRAFT
1 3.000 ton Air/Raft (Crew of 0, Cost of MCr 0.000)

FUEL
66 Tons Fuel (2 parsecs jump and 28 days endurance)
On Board Fuel Scoops, On Board Fuel Purification Plant

MISCELLANEOUS
9 Staterooms, 1 Low Berth, 129.500 Tons Cargo

COST
MCr 128.652 Singly (incl. Architects fees of MCr 1.274), MCr 101.902 in Quantity

CONSTRUCTION TIME
71 Weeks Singly, 57 Weeks in Quantity

COMMENTS
Third (empty) dorsal turret is typically configured for triple missile launchers. This turret is controlled from the bridge.

Component breakdown

HULL
Hull: 0.000 Td; MCr 18.000
Armour Factor-0: 0.000 Td; MCr 0.000

ENGINEERING
M-Drive Factor-2: 15.000 Td; MCr 10.500
J-Drive Factor-2: 9.000 Td; MCr 36.000
P-Plant Factor-2: 12.000 Td; MCr 36.000; +6.000 EP

FUEL
P-Fuel: 6.000 Td; MCr 0,000
J-Fuel: 60.000 Td; MCr 0.000
Scoops: 0.000 Td; MCr 0.300
Purification: 4.000 Td; MCr 0.028
L-Hyd Drop Tanks: 0.000 Td; MCr 0.000

AVIONICS
Bridge: 20.000 Td; MCr 1.500
Computer Model/2bis: 2.000 Td; MCr 18.000; -0 EP

WEAPONRY
1 x Empty Turrets: 1.000 Td; MCr 0.000
1 x Laser Turrets: 1.000 Td; MCr 2.000; -2 EP
1 x Sand Turrets: 1.000 Td; MCr 0.500

SCREENS

CRAFT
1 x Air/Raft: 3.000Td; MCr 0.000; Cost of craft: MCr 0.000

ACCOMODATIONS
9.0 x Staterooms: 36.000 Td; MCr 4.500
1 x Low Berths: 0.500 Td; MCr 0.050
Cargo: 129.500 Td; MCr 0.000

Deck Plan Key

Lower Deck

1. Bridge
2. Computer
3. Captains day cabin (or spare stateroom)
4. Foyer
5. Kitchenette and duty fresher
6. Starboard airlock
7. Starboard turret
8. Starboard equipment store
9. Starboard cargo lock
10. Starboard access corridor
11. Starboard sensors
12. Starboard maintenance access
13. Starboard fuel scoop and fuel purifier
14. Lower engineering
15. Port fuel scoop and fuel purifier
16. Port maintenance access
17. Port access corridor
18. Port sensors
19. Port cargo lock
20. Port equipment store
21. Port turret
22. Port Airlock
23. Cargo office
24. Low berth
25. Medical centre
26. Ships locker
27. Captain’s stateroom
28. Forward Cargo Ramp
29. Main (lower) cargo deck

Upper Deck
30. Upper engineering
31. Fuel
32. Upper cargo deck
33. Stateroom (5)
34. Galley
35. Crew Lounge

A2Lc-far-trader-plans.PNG
 
Hey, nice job! Thanks for sharing this with us.

You've inspired me to try my hand at designing this ship class.
 
Nice work

I always dislked the Empress Marava type for you cannot access Starboard foward from Port foward without going through at least one other compartment

I am a sucker for J2 400 tonners

Selandia
 
How does the cargo get to the upper bay while on the downport?

A grav sled would be MTU solution. I think that should be the default vehicle over an air/raft. Cheaper and much more practical. Plus it doesn't eat up cargo space being it is loaded with a full container on it.
 
Grav version of the 60k Tunner cargo loader?

Not sure, the reference isn't quite ringing the bell clearly :) Would that be the wheeled high lifter type thing for today's freight containers? This is a little different than that. More like a fork lift pallet truck, without the truck part :)

I think it was in some canon source, and I've built my own as well in various design systems. Basically it's a grav lifter, a battery pack, and a control module. The whole thing is about the size of a standard cargo container (varies by rules), generally 3dton to 5dton (a nice average being 4dton just like the footprint for the standard air/raft) but very thin, maybe 10cm (4"). It slips into the slot at the base of standard containers and locks in place converting the container to a grav vehicle of sorts.

The control module is operated by a remote control, generally a panel worn from a shoulder harness. The operator flies the thing where needed. The batteries run for a few hours before needing recharge or swapping out. Max speed is a fast walk. Max range on the remote is several meters. Max load is the footprint dtons designed for.

Naturally it could be used as a poor-man's air/raft by sitting on it, maybe even adding some creature comforts like cushions. Voila... a flying carpet ;)

From very foggy memory various workups of it ranged in price from low 10's of KCr to low 100's of KCr, but always much cheaper than an air/raft by at least half.
 
How does the cargo get to the upper bay while on the downport?

Heavy grav lifters or similar.

It is really no different to loading a sea going container ships deck via side hatches.

I toyed with a lift but decided on side cargo doors instead.

I decided on an air/raft. If there is necessity for a ship to provide its own grav lifters in a downport then they can be stored within either the lower or upper cargo holds.
 
Heavy grav lifters or similar.

It is really no different to loading a sea going container ships deck via side hatches.

I toyed with a lift but decided on side cargo doors instead.

I decided on an air/raft. If there is necessity for a ship to provide its own grav lifters in a downport then they can be stored within either the lower or upper cargo holds.

The doors could be a combination heavy duty rail lift, don't see why not; and they could still slide back when not in lift mode.

http://www.waltcoliftgates.com/site.cfm/Products/Heavy-Duty-Rail.cfm
 
The doors could form the lift floor... they could fold outwards and down, then swing down to the ground on extending arms. There they are loaded, and raised even with the hold floor, with the inside edge against the hull side.

They could be ramps for the lower side doors as well.
 
SWEET! Love this ship, especially because there just isn't enough 300dT ships around. Great job!
 
How does the cargo get to the upper bay while on the downport?

There could well be an extendible crane with rails in the upper bay ceiling taht can take the cargo and load it on the upper hold. So you don't depend on the starport having grav lifters (e.g. a low tech starport).
 
Might as well go all out and design up a passenger/cargo version now, as per the Freelance Traveller designs
 
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