A rogue can be a rogue for many reasons. Therefore, there are many reasons a rogue might need player characters to help him with tasks -- in my default case, fetching a purchased ship and crewing it to where he can take possession of it (although that might be a rather sad premise).
He can be a thief - or accused as a thief. For that matter, he may have "bought" the ship with stolen or embezzled credits.
He can be a revolutionary on the losing side of a war. (Why would that matter to the players? He wouldn't purchase the ship in his own name if it jeopardized the sale.)
He can be a criminal (for example, a slaver). (But: see "thief" above). This ship could be his planned pleasure barge - in which case, perhaps he is looking for a crew? Probably not likely - he would crew it with trusted people. Hmm.
He could be simply low SOC or low caste in a highly structured world, looked down on by local civilization. Or interstellar civilization.
I suppose the ship could be part of a criminal deal. Filled with illegal goods or slaves in low berths.
Hmmmm.
He can be a thief - or accused as a thief. For that matter, he may have "bought" the ship with stolen or embezzled credits.
He can be a revolutionary on the losing side of a war. (Why would that matter to the players? He wouldn't purchase the ship in his own name if it jeopardized the sale.)
He can be a criminal (for example, a slaver). (But: see "thief" above). This ship could be his planned pleasure barge - in which case, perhaps he is looking for a crew? Probably not likely - he would crew it with trusted people. Hmm.
He could be simply low SOC or low caste in a highly structured world, looked down on by local civilization. Or interstellar civilization.
I suppose the ship could be part of a criminal deal. Filled with illegal goods or slaves in low berths.
Hmmmm.