Spinward Flow
SOC-14 5K
I started with precedent and worked within it to find a solution (medical skill = +DM to low berth resuscitation roll, medical-2+ adds addtional +1 DM as cited explicitly in skill text). I did not deny the opportunity for contextual -DMs to be applied, depending on circumstances as deemed relevant by the Referee.they choose to stick to the RAW or your opinion that the RAW is inherently ‘wrong’.
The counter argument relies on the "break the rules/precedents whenever it's convenient" clause ... as (correctly!) cited by @mike wightman ...
So if I may summarize ...The above listing of skills and game effects must necessarily be taken as a guide, and followed, altered, or ignored as the actual situation dictates.
- RAW applies when it's convenient
- RAW doesn't apply when it's NOT convenient
At which point, you have to ask ... which is "closer" to the intended usage (in this instance)?
- Skill Level = +/-DM
- Skill Level / 2 = +/-DM
- Skill Level * 2 = +/-DM
- Skill Level = no DM at all
But, if it means "failing to win an argument" on the subject ... then it can't be option 1 ... so only options 2-4 remain available.
Anyone who points this out in clear and no uncertain terms ... well, they're just being RUDE and argumentative!
And we all know where that leads ...