RANDOM FACTS
Less than 1% of the galaxy is explored. That amounts to several hundred million star systems.
FTL inserts and removes a ship from subspace. Movement through subspace is detectable across interstellar distances.
The galaxy can be crossed in about six months.
Most worlds are lifeless rocks. Many dead worlds contain ruins and artifacts.
Just like Traveller's default setting, there are countless Native Intelligent Life (NIL), but only a few have FTL.
Per Traveller custom, the galaxy is represented in two dimensions. The galaxy is divided into 10x10 supersectors, 10,000 light years across. Each of these is further divided into 10x10 macro-sectors, each of which is 1,000 light years across. Each of those are further subdivided into 10x8 Traveller sectors.
FTL moves ships at about one supersector per month, or one macro-sector in two days. The typical ship carries two days' worth of fuel.
Per Traveller rules, fuel is hydrogen skimmed from gas giants or cracked from water sources; however, refinement requires bulky technology, so starships depend on refueling stations at class A starports to top off the tank. Fuel costs vary by locale.
Class A starports are usually present at any world with a population digit of 6 or better. Scout and Naval bases also carry fuel for military ships. Fuel services can dispatch a tanker if you get stranded; expect to pay through the nose.
Stargates. Artificial subspace tunnels, with a gate at each end. A gate propels a ship through this tunnel at 100 times the ship's normal FTL speed.
Law and Government. The Law Level is C - Extreme Law (unrestricted invasion of privacy). The Government code is 9 - Impersonal Bureaucracy (Rule by impersonal agencies isolated from the governed populations). The Imperiom itself is a feudal system, with an Emperor.