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Your Faraway Sector

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Faraway Sector. Regions of space with interstellar travel, but no contact with the Charted Space around the Imperium. Referees can establish their home-brewed interstellar colonies/empires at locations relative to Charted Space, for example for shared indexing purposes on Traveller websites.


Many of us created subsectors, and even sectors, before we knew about the Imperium. Perhaps some of us created them before there was an official Imperium.

Faraway Sector is a concept for locating those places in the OTU, so that others may visit them in their games.

Do you have a "Faraway Sector"? What is it like? Do you know where it is, relative to the Imperium?
 
I'm happy to host such Faraway sectors on TravellerMap.com in various random places about the galaxy. Email me if interested.
 
And if you want to do writeups of races or cultures or technology or et cetera that occurs there, I've got a magazine to print them in...
 
In a lot of cases, I assume that any Faraway Sector I sketch out is located somewhere at "right angles" to the Universe of Charted Space, somewhere that you MIGHT find if you roll a 'destroyed' mishap on your Hop/Skip/Jump, and the referee fiats appropriately, since we don't know what happens to those ships that go into jump, but don't come out...
 
I do have a "faraway sector" that is based on a bunch of maps. I have only rudiments of an idea and can't find a couple of the subsectors...
 
The Orion OB1 Association region I've been developing the past few years sounds like it could fit the bill, as interaction between it and Charted Space is effectively minimal. Some of the materials for that setting are already on the Internet, at both the Traveller Wiki and my personal site, Explorerbase.
 
My "Faraway Sector" is linked in my .sig and is on the wiki. I named the sector Varan . One supplement named it Mikhail, but gave no other info.

It has been uploaded to TravMap (and THANK YOU for that) though the current version is somewhat out-of-date. It is a work in progress, and meatspace is interfering with my play time.

I am SLOWLY updating the wiki info, and have several posts on CoTI that are based on questions/thoughts/idea from my campaign.

Progress is somewhat hindered by (possible) errata updates, work, school, and family - not necessarily in that order.

Someday I'll get there...lol.
 
I do have a "faraway sector" that is based on a bunch of maps. I have only rudiments of an idea and can't find a couple of the subsectors...

I do know that it is an ATU, where there is no 3I/Vilani/Zhodani etc.
 
My "Faraway Sector" is linked in my .sig and is on the wiki. I named the sector Varan . One supplement named it Mikhail, but gave no other info.

It has been uploaded to TravMap (and THANK YOU for that) though the current version is somewhat out-of-date.

FYI, there are a couple of sectors such as these on TravellerMap, tucked in around the edges of charted space. Going forward I'll probably insist that they be located at distant locations. Still browsable, searchable, printable, etc.

(And I have a pending Varan update for Dalthor I haven't posted live yet. My bad.)
 
My CT one is long since destroyed in the vagaries of collegiate-era moves.

My most recent one is a total ATU - the 3I has never existed and will not exist in that Universe. Even ship design is altered.
 
I was young and most enamored of my Commodore 64 game Elite.

I jotted down the quick descriptions of planets I visited and then went through and transcribed then to UWPs.

That's as far as I got...
 
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Mine is on the other side of the galaxy from the Imperium.

While I'll mostly stick with the average CT game... some of it is going to be a bit off. Wormhole travel in one sector. A starship drive that is slower than Jump, but still faster than say generation ships. I may add some GURPS Traveller in there to. Doubtful I'll add any Time Travel in, even if I do have GURPS Time Travel book... of course, time travel is what could happen in misjump.

Depending on my free time, I may move my Crestar site, first edition AD&D, into one of the galaxy Arms I'm drawing. More likely is the addition of Space: 1889 and a few other such items.
 
My Faraway -- four partial subsectors -- is somewhere in the local arm, but I never managed to actually place it. I found that that's trickier than creating the subsector data, maybe because it's somewhat arbitrary. On the other hand, I like sectors that are on the edge of the arm.
 
I have been going through the online Library of Congress Copyright Registrations, and verified that all of the Andre Norton and H. Beam Piper books that appear on Project Gutenberg are copyright-free and in the public domain.

Little Fuzzy is copyright-free but not the follow-on books, as those were published posthumously, and are still protected.

As long as I restrict a Norton-Piper sector to the copyright-free works, is there any problem with putting together such a sector?
 
In junior high, I created two campaigns based on the same map. The fantasy campaign, when fully developed, would run for 14 years after I got married. The space campaign never really got off the ground, even though I actually developed it more in high school than the fantasy campaign. Go figure...
 
Way back when, didn't we all roll up entire sectors of UWPs as soon as we got LBB:3? I know I sure did.

Of course way back when I had little or no idea about how to actually use those sectors! :file_21:
 
Way back when, didn't we all roll up entire sectors of UWPs as soon as we got LBB:3? I know I sure did.

Of course way back when I had little or no idea about how to actually use those sectors! :file_21:

Not me. I instead rolled up dozens of characters, and built a few dozen ships... the next book I got was book 5, and that made far better ship designs. (but played FAR worse.)
 
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