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Would you buy an improved T4?

kafka47

SOC-14 5K
Marquis
In the many discussions of T5, one comes up. T5 was meant to be T4 Mark II. So having seen the entire product line of T4 and the contribution it made to the OTU...would you still buy T4, assuming that the errata was dealt with fairly well?
 
Probably, but I would rather have T5 as an improved MT with simpler combat rules (such as T4 penetration rules) and much simpler starship combat and design rules.
 
I don't think I would. I'm happy with CT, MT, and T20. Also Gurps has a ton of resource books to use if I ever run out of ideas (yahhh right).

T20 is good for introducing new players to the game, CT is also good for simple games where ya wanna generate and run an adventure in hours. Of course, this requires a gaming group....


RV
 
Originally posted by kafka47:
In the many discussions of T5, one comes up. T5 was meant to be T4 Mark II. So having seen the entire product line of T4 and the contribution it made to the OTU...would you still buy T4, assuming that the errata was dealt with fairly well?
I don't understand the point of the question. T4 is not going to be updated and re-released.

Hunter
 
Originally posted by hunter:
I don't understand the point of the question. T4 is not going to be updated and re-released.

Hunter
We realize that T4 isn't going to be literally updated and re-released, but as of last we knew (which was, admittedly 2+ years ago) T^5 was looking much closer to T4 than, say, MT, and (to risk speaking for kafka) I suspect the real point of the original question was to gague how people would feel about seeing this sort of T^5.

So, are you just being literal, or is this bona fide insider info that Marc Miller's plans for T^5 no longer resemble an updated T4?

And, last but not least, to answer the poll: no, I would not buy a cleaned-up and re-released T4. I might, however, buy an updated, systemless Milieu:0 (provided it had better layout, substantial new content, and the First Survey maps & data were officially decanonized).
 
Originally posted by T. Foster:
</font><blockquote>quote:</font><hr />Originally posted by hunter:
I don't understand the point of the question. T4 is not going to be updated and re-released.

Hunter
We realize that T4 isn't going to be literally updated and re-released, but as of last we knew (which was, admittedly 2+ years ago) T^5 was looking much closer to T4 than, say, MT, and (to risk speaking for kafka) I suspect the real point of the original question was to gague how people would feel about seeing this sort of T^5.

So, are you just being literal, or is this bona fide insider info that Marc Miller's plans for T^5 no longer resemble an updated T4?

And, last but not least, to answer the poll: no, I would not buy a cleaned-up and re-released T4. I might, however, buy an updated, systemless Milieu:0 (provided it had better layout, substantial new content, and the First Survey maps & data were officially decanonized).
</font>[/QUOTE]Ok maybe I read the original post wrong. It sounded to me he was asking if folks would buy a updated T4 if the errata were fix.

As far as I am aware T5 will be an update to the T4 system (which was basically CT) and some new ideas and concepts.

I someone would be interested in rewriting a Milieu 0 sourcebook, I'd be interested in publishing it. It isn't currently on the 'wish list' but other milieu for Traveller are something we do want to see.

Hunter
 
If T5 is an update of T4, I only hope that Mr. Miller will trash the ship design and combat chapters and try something simpler. Ideally, I would like to see Book 2 like ship design and table-less combat rules.
 
Thanks T. Foster. You explained my point quite well.

I actually liked the Milieu 0 hardback and would want it to stay the same. I think if we get too many reprints, people are going to begin turning away from the game. That is why I have high hopes that T5 is going to something quite different but much the same as what has gone on before...maybe best explained with an example.

I would support MT as an extension of CT. As MT consolidated all the different rules and milieu details into 3 simple books. Naturally, any rewrite of Traveller into T5 will need more space than that as T20 proves. But, I think to make a simple set of books that explain the history of the 3I combined with a relatively simple game mechanic, with an escalator effect, if gearheads want to take to the next level would be an appropiate T5 rather than simply re-releasing another set of rules.

It ought to capture a sense of the imagination that T20 seems to be doing by luring newbies by the name of Traveller and then giving them a great and fun universe to play in.
 
Originally posted by kafka47:
[...]
I would support MT as an extension of CT. As MT consolidated all the different rules and milieu details into 3 simple books. Naturally, any rewrite of Traveller into T5 will need more space than that as T20 proves. [...]
Just a small point. I believe that T5 can be much smaller than T20. You should remember that T20, unlike Traveller, requires a large number of attributes to describe characters, gear, or even actions. Traveller, being a much simpler game could probably fit in much smaller book, as MT (3 booklets combined) and T4 were.
 
I still say that the character generation sequence should have more options, with a few more skills. Since I don't know much about the others besides CT, T20 and GURPS, I can't say anything else.
 
I liked the simplicity of T4... but it was a little too simple... and if a character had good base attributes their skill levels became somewhat irrelevant...

I probably would buy it, but then again I tend to pick up each generation of Traveller things soo....

Admiteedly, i would prefer to see a game system that allowed for a greater flexability in the rules set... but I am a bit of a games theorist so what do I know?
 
The main problem I have with the T4 task resolution system is the strong influence of characteristics in skill task. Not only this is the opposite of CT's design where training was the everything, but I don't really think it's realistic.

Else, as I stated before, T4's ship design and combat were rather weak.

If T5 can overcome this problems I'll be satisfied.
 
Yes I would.But I'd like to see the Ship Design rules be a cross between HG2 & T20.I'm not a fan of the d20 system (sorry Hunter)but I really like some of the ideas in it.(ship design,Ship encounter,computers,& a few other things)From what Marc put out as playtest material over on The Downport,I like a lot of his ideas for the update.(don't understand the Life Pursuits item tho) I know I'm one of the minority in these parts but I like the T4 task system(yes even the 1/2 dice :eek:
).
 
Hey Hunter, I would definately be interested in updating Mileau 0. IMHO It was one of the best Traveller setting written.
What are your submission Guidelines?
 
Originally posted by Jame:
Only to be a Grognard. Not to play unless it had better computers than CT.
Then, perhaps you're going to play it. It isn't exactly a hard job to design better computer rules than the ones found in Classic Traveller.
 
Still, if there were an improved T4, and I could afford it, I'd get it - though the flaws should be removed, which (from what I hear about T4) will be more difficult than improving the computers.
 
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