• Welcome to the new COTI server. We've moved the Citizens to a new server. Please let us know in the COTI Website issue forum if you find any problems.
  • We, the systems administration staff, apologize for this unexpected outage of the boards. We have resolved the root cause of the problem and there should be no further disruptions.

What's the status on T5?

Okay, I'm just going to say it; I hate the Personal's Section.

Cool. You know what I hate? I hate that the entire focus of all the rewrites and edits appear to be around the combat systems, which for my needs are more than adequate as delivered.

You tell me. Is that over-usage? Or is that in the spirit of game mechanics?

Those sound like rhetorical questions. You're not explicitly asking for advice and I don't want to be rude. If you are asking me for advice on this, I'd tell you to do what is currently working for you and continue free-form roleplaying. Opt out of using Personals.

The rest of the rules, well, the personal combat section could use some clarification.

*sigh*
 
Okay, I'm just going to say it; I hate the Personal's Section.

Every RPing session I've ever been in there's always been artistic license, and whether it's the Ref or the Players "getting into character" or "hamming it up", it's always been the case of where it's either the Ref/DM or the players who are determining the course of the adventure through their own interpersonal skills, and not some die roll.

Back to my Marooned Alone example; the Ref, playing the NPC who found my character out on the planes of the planet asked me "How did you get here?" I gave what I thought was a funny tongue in cheek response; "Would you believe I fell out of my ship?", at which point the Ref rolled for a reaction to that. It was negative. And suddenly my character's facing down the barrel of a shotgun.

You tell me. Is that over-usage? Or is that in the spirit of game mechanics?

If you know the adventure (by Loren Weisman) then you know that there's some intrigue with the PCs in the game who escape a vessel that's fallen under attack.

If the interaction had gone on, then the Ref would have continued to roll for every exchange my character had with the NPC; i.e.

NPC; "Are you hungry or thirsty?"
PC; "I could use a meal and something to drink."
Die Roll; negative;
NPC *cocks weapon* "What the hell did you say?"
PC; "I mean I'm good! I'm good! I don't need anything to eat or drink!"
Die Roll; negative;
NPC; "What?! My grub ain't good enough for ya?!"
PC; "Okay! I'll eat! I'll eat!"
Die Roll; positive
NPC *smiles, puts away weapon*; "Now, that's more like it."

And so it goes. Truly and honestly that's the potential for a fiasco like personals as I see them.

The rest of the rules, well, the personal combat section could use some clarification.

It's not the rules, it's the ref being too tied to the RAW. I don't know any ref for any game system that has NPC reaction rolls that literally makes a reaction check for every sentence you say. Not one.
 
It's not the rules, it's the ref being too tied to the RAW. I don't know any ref for any game system that has NPC reaction rolls that literally makes a reaction check for every sentence you say. Not one.

Believe you me, it happened. The Ref in question is somewhat OC, a factor that has plagued his personal relationships since the day he was born.
 
Those sound like rhetorical questions. You're not explicitly asking for advice and I don't want to be rude. If you are asking me for advice on this, I'd tell you to do what is currently working for you and continue free-form roleplaying. Opt out of using Personals.
Well, it was a solicitation for an opinion. I wasn't sure if it was the guy's natural personality showing through by his very strict adherence to what I characterize as a misinterpretation of the rules, or whether he was in point in fact, correct to role for every reaction.

Whatever happens with T5, I hope it's for the best. T5.1 will hopefully iron out a lot of the griping that's gone on. And, hopefully by then, I'll have found another REAL gaming group.
 
Believe you me, it happened. The Ref in question is somewhat OC, a factor that has plagued his personal relationships since the day he was born.

The problem there is the GM being clueless.

It's not the rules, because he's gone WELL beyond them.
 
So, what IS the status of T5? There was a drop of new T5SS data a couple of weeks ago, but no announcement here. Anything else going on?
 
What is M1900?

Milieux 1900 ... Other than the upper common TL is 18-19, with all the T5 innovations that implies, I can't say much for certain. The email disucussion groups have been very interesting.
 
I think I mentioned this before, but just in case I hadn't, I'd really like the newer T5.1 disk to be better organized with hotlinks in both the Table of Contents and Index to rules sections.

I'd also like a clarification on what rules are mandatory to play Traveller, and which are more or less optional or provided for added "fun" or to help Refs and players get through difficult gaming situations.

If there's a bar graph or some kind of progress report on what's been addressed, I think people would be satisfied.

Truly and honestly, my only real beef with T5 was the disk organization. Everything else that I've every griped about is just me expressing preference.

Thanks.
 
Back
Top