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What's in Your Ships Locker?

marvo

SOC-12
I was just wondering what other people considered to be in an average ships locker? There are several mentions in various books but no real details.

Here is a list of what I have in my players 500 ton cargo/exploration ship locker:

Standard Ships Locker for T20
4 Vac Suit AR2
1 Vac Suit AR3
2 Hostile Environment Suit AR5 (In Engineering)
4 Sets of Cold Weather Gear
10 Filter Masks
2 Oxygen Tanks
2 Magnetic Compass
1 Pair Binoculars
6 Electric Torches
4 Short Range Communicators
1 Large Tent and tarp
4 Pairs of Handcuffs
2 Snub Pistols
50 Rounds Snub Pistol Tranquilizer
4 Stun Gas Grenades
1 Hunting Rifle (1d12)
25 Rounds Rifle Ammunition
1 Basic Mechanical Tool Set +1
1 Basic Electronic Tool Set +1
1 Basic Medical Kit +1
1 Basic Welding Kit
 
Smallish CT starship locker
4 Vacc suits
Shotgun (20 shells)
Autorifle (2, thirty round magazines)
Handcuffs
2 Sabers (that’s right sabers)
Medical Kit
Cold light lantern
2 hostile environment kits
Software library for ship’s computer (data cartridges)
Strongbox for ship’s cash
Radiation detector
Electronic tools
Metalwork tools
Mechanical tools
Four earbud radios (I fudge the distance, all are long range)
 
- 6 pair of Vacc Suits
- 80 rations of Cheetos
- 2 iPods
- a First Aid Kit
- 80 rations of Evian Sparkling Water
- 6 blankets
 
- 6 pair of Vacc Suits
- 80 rations of Cheetos
- 2 iPods
- a First Aid Kit
- 80 rations of Evian Sparkling Water
- 6 blankets
and . . .
Two good bottles of wine
Correct stemware
Corkscrew
 
Kurega, did you take a cruise on the Love Boat?

hehe I remember that thread. I never got to run that game. :(

Here's what I finally came up with. Maybe this will help if you want some random junk ideas.

Dameon

SHIP'S LOCKER TABLE (V1.0)

(Roll 2d6)
2 TOOL
3 ITEM
4 WEAPON
5 EQUIPMENT
6 PART
7 ANIMAL
8 FOOD
9 GROWTH
10 BOOK
11 RELIC
12 OTHER


TOOL
Broken Ratchet
Spanner
Rusty Hammer
Vacc Suit Repair Kit
Hull Breach Repair Kits
Fix Everything Engineering Tool Kit
Outdated Vacc Suit Repair Kit

ITEM
Loose Screw
Nut
Can Of Dried Paint
Partially-Erased Data Holocrystal
Various Expired Ships Licences

WEAPON
Random Collection Of Disassembled Rifles
Loose Ammo For Obsolete Gun
Carbine
Shotgun
Autopistol
Ancient Japanese Katana
Gauss Rifle
Plasma Gun
Combat Armor
Grenades

EQUIPMENT
Vacc Suit Missing A Sleeve
Vacc Suit
Hiver Life Support Equipment
Compressor/Rebreather Mask
Rescue Ball
fire extinguishers

PART
Discharged Powercell
ruptured seals
vacuum tubes
computer parts which fit no known computer system
leaking fluidic control systems
spare parts for every machine ever made plus the instruction on how to install them

ANIMAL
Reginian Mouse
Beaker

FOOD
Half-Eaten Sandwich
Military MRE – 75 years old
A Twinkie – age unknown

GROWTH
Mold You're Pretty Sure Is In A Different Place Every Time You Open The Door

BOOK
outdated engineering manuals missing vital pages

RELIC


OTHER
2 meters of Dannam silk dyed colors even a Vargr would find clashing
A Glass Jar With An Insect In It
Jump Space Ionized Fermented Stale Scout Ale
Bioagent That Is Deadly To The Ship's Beaker
Old Data Logs That Can Lead Into The Next Adventure
bits of wire too short to be useful
anchor chain
metal shavings
HoloPorn
treasure map
A statue that looks human but has some noticable differences. Searching through the Library Data catalogue they come across a reference to extinct minor human race that died out -200 0000 half way across the galaxy from their present position. Yet analysis on the statue reveals that it less than 200 years old.
drugs
old star map
 
Personal locker of Capt. Sir Bette Noire:

TL15 Marine Powered Battledress
TL15 Powered Battledress done in Zhodani style
1 Dress flex armour in black & silver
1 Dress flex armour in blue & red
1 TL14 Gauss SAW, 14 spare magazines ( 4 solid,
6 HEAP, 4 Acid Point)
1 TL14 Macer 4-barrelled rotary Gaus SMG, 17 spare
magazines ( 11 HE, 6 HEAP)
6 pairs of handcuffs
2 pairs of leg cuffs
1 Grav Belt
1 Mech. Repair kit
2 Personal commos, LR
1 HUD visual scanner/sensor unit
2 spare Gauss sleeve pistols, 23 magazines (6 Tranq, 6 Acid Point, 5 HEAP, 6 Solid.
18 Spare laser pistol power cells
2 Grav Boards
1 Personnel Thruster unit
6 Locking bungie cords
1 Lt. Laser Sniper Cannon, Battledress mount, &
6 power cells.
24 Assorted wines.
Spare short battle cutlass.
Laser torch, 3 sparepowercells
27 sets of various dress & fatigue naval uniforms
including Imperial navy.
17 Spray bottles of sun screen, waterproof.
3 Pairs spare artificial dewclaws
Aslan male dress attire in Bette's size
1 Stun whip
1 Medikit.
3 Red & white priestess vestments.
1 Laser pistol/Stun baton (expandable into staff)
2 Personal palm computers
4 sets of Mheirchalla dance costumes in red & blue.
6 Floating Laser practice drones.
3 Sets of red & blue dress uniforms
1 set of dress uniform in black
8 sets of red & blue fatigue jumpsuits.
 
CT 300-dton Hecate-class Light Merchant ship locker:

6x TL11 Vacc Suits
24x Oxygen Tanks
6x Sets of Cold-Weather Clothes
1x Radiation Detector
1x Long Range Communicator
5x Short-Range Communicators
1x Magnetic Compass
1x Pair of Binoculars
5x Electric Torches
1x Metalwork Toolset
1x Mechanical Toolset
5x Medical Kits
1x Electronic Toolset
1x Portable Laser Welder
1x Portable Laser Welder (or rifle) Power Pack
5x Pairs of Handcuffs
1x Plasteel Cable (50m coil)
5x Autopistols
25x Autopistol Magazines
5x Shotguns
25x Shotgun Magazines
1x Fire Axe
1x Machette
5x Blades
70x Canned Day-Rations
 
A few more items and suggestions for existing lists:

1. Two working vacc suits. 50% chance a given unit will be unsuitable for you - too small, too large, made for a different species.

2. Three not-so-obviously broken vacc suits - the local crew will know these on sight which is of little help to visitors as they're unlabelled. These suits are DANGEROUS. Example problems would be: oxygen system is clogged or broken, small tears, broken fasteners/seals, the helmet ring will be broken, none of the helmets or gloves fit, etc.

3. One obviously broken suit. A huge tear, a missing arm, and similar problems.

4. Girlie magazines. Usually old ("vintage" if you insist) and part of the detritus at the bottom of the locker. The magazines are so old that the fashions and tastes are dated and somewhat ridiculous and more curious than dirty. Some might even be collector's items ("Hey, this is the issue of Spinward Beauties that has the Emperor's bastard daughter in it!")

5. Old newspapers. In a similar vein to the above, it can be utterly banal or of some important historical event that someone thought to save, then forgot about.

6. Medical kits. There should actually be x2 as many kits as are listed. These other kits will be missing key items (like painkillers) or the drugs will have expired. Bandages and similar items will still be usable however. Even the new ones have a chance of missing painkillers that someone filched for recuring aches or for reactional purposes. Occasionally commercial bought drugs will have replaced the original complement while at other times natural remedies might augment or replace certain drugs ("hey, what's this tree bark doing in here?")

7. Cans of spray deodorant. Used for vacc suits and similar items of "close wear" that are also communal. 50% chance of having some obnoxious scent (ex: "way too floral" "Old Spice concentrate" "dude, is this Aslan mating musk?")
 
Originally posted by epicenter00:
7. Cans of spray deodorant. /SNIP/ "dude, is this Aslan mating musk?")
file_21.gif
:D
(I've been going through Rats & Cats lately....)
 
The ship’s locker of the Sorceress-class yacht The Show-Off Witch contains:

6 sets multiview goggles
8 vacuum suits (in airlock, does not include crew’s suits)
2 shotguns, with 10 loaded magazines total
1 ACR, with 6 loaded magazines
1 magnum revolver, with 6 speed-loaders
2 Autopistols, 10 loaded magazines total
1 security kit
4 survival kits
2 hand computers and many, many data-clips
5 sets of cloth armor
5 medium-range comms, generally carried by the crew
Mechanical, engineering and electronics kits
Ammunition for weapons, in boxes

There's no detrius in the lockers, because of the steward and the engineer, but the Owner's cabin isn't as tidy as her parents feel it should be (think like an older teenager's room, and fortunately for her, her parents don't see her often).
 
Litter of kittens, puppies, or what type critter.
Deck of children playing cards on floor in corner stuck to floor with bubblegum.
dead insects
cobweb (hope not super mutant black widow
laser pistol (fake used for giving bothersome passenger)
Maintenance hard copy report 4 years with note of port jury rigged aft drive intake. Fix when in class a port.
a small rubber bouncing ball.
a small rubber bouncing ball (it is not. Modified C4 has explosive cap in middle)
ammno in boxes. 75% of ammno being mixed.
lava lamp unplugged.
wind up kids monkey.
wind up kid's monkey (not really. 50% of being mostly harmless)
mural on walls.
Hole in back of locker. (not really someone did good paint job).
Missing part to the still.
wanted poster 10% of crew/passenger being on it.
Pink pump Shotgun 5 pink shells with the names of billy, billy bob, billy joe bob, bill, and captain's name.
raceing form from last port.
poker chips from casino 9 jumps away
six pack of soda at least 5 years old
toilet paper 10 years old
laser pen. Fires 1 shot at 1/2 damage of pistol.
broken rapier
fancy pistol case. On opening a chocolate pistol novelity inside.
miniature flight manual. 1 inch by 1 inch by 1/2 inch
Sticking spot on floor.
Dried out mop
clean kit for rifle. Rifle is not present.
"the steward is a fink" written in another language on the ceiling
small birthday paper wrapped box
dead roll of duct tape
roll of washers in stinking sock
large used white sock with wet coffee groups inside.
Picture of Captain's wife
Pic of Captain's wife nakkid
Pic of Captain Nakkid
"wash me" written in dust
dead body
mostly dead body
artillery shell live.
computer chip to sand caster
whoopie cushion
fake whoopie cushion (blow it up. and it blows up)
Pair of fuzzy dice
Pair of dice
Pair of dice rigged
bottle of booze in left leg of vac suit.
3 shot bottles in barrel of shot gun.
used piece of gum above the door frame
 
I have a player in my game who took out all the gear from the Ship's Locker, converted into a huge, ulta-armroed vault-safe, with a combinatin Key/Thumbprint/Retinal Scan/Voiceprint lock. He keeps his personal fortune in there. It's far larger than needed, but he's optimistic. Meanwhile, the rest of the crew (Certainly not him) share their quarters with vac suits, cleaning and maintenance equipment, food supplies, water tanks, etc, etc....
 
^Hmmm, that vault should be on a starship combat “hit table” since it is so big. Mass sensors might be attracted to all that armor . . . .
 
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