PapaGolfWhiskey
SOC-13
Just a thought. What do you usually give startin players for their ship's locker. or what do their ship's locker's end up looking like? and how does that differ from your NPC's?
just a conversation starter.
Myself I tend to put a handfull of space suits, some weapons, (weighted heavily towards lasers and snub/accelerator weaps), maybe some rope, tools and other useful things for mechanical repairs, EVA's, Refueling etc.
I've had my share of munchkin players so I've seen ships lockers with just about everything.
In a non traveller sci fi campaign I played in once my character was a con man with an ilegal 'courier' official type vessel. that party (at my character's insistance) Had enough uniforms and costumes to outfit the party for any scam...
My favourite was getting pulled over by some official and posing as an impatient 'auditor' who wants to be on his way but... "since you've stopped me I might as well look over -your- books while I'm here..."
Garf.
just a conversation starter.
Myself I tend to put a handfull of space suits, some weapons, (weighted heavily towards lasers and snub/accelerator weaps), maybe some rope, tools and other useful things for mechanical repairs, EVA's, Refueling etc.
I've had my share of munchkin players so I've seen ships lockers with just about everything.
In a non traveller sci fi campaign I played in once my character was a con man with an ilegal 'courier' official type vessel. that party (at my character's insistance) Had enough uniforms and costumes to outfit the party for any scam...
My favourite was getting pulled over by some official and posing as an impatient 'auditor' who wants to be on his way but... "since you've stopped me I might as well look over -your- books while I'm here..."
Garf.