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What were the problems with MT?

The problem with the new T5 is that characteristics matter too much, IMO. MT diluted their effect by dividing them by 5. So, typically a character might have 1-3 skill levels and 1-2 points of characteristics, but oft times this would mean 2 skill levels and 1 characteristic contribution. Thus skills counted for more.

Plus I also agree that high should be good. I don't like roll-unders and I don't like systems where rolling low to hit or for skills is good but high for damage....
 
The problem with the new T5 is that characteristics matter too much, IMO. MT diluted their effect by dividing them by 5. So, typically a character might have 1-3 skill levels and 1-2 points of characteristics, but oft times this would mean 2 skill levels and 1 characteristic contribution. Thus skills counted for more.

Plus I also agree that high should be good. I don't like roll-unders and I don't like systems where rolling low to hit or for skills is good but high for damage....
 
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