Anton:
Several errors in your arguments
(1) T4 predated both GT and T20.
(2) MT DID provide in-play skill advancement, often a many as 8 skills a year! some characters could, with luck, raise a single skill 4 levels in a term
(3) MT DID alter the survival rules. In MT, failed survival is short term, not dead.
(4) T4 was grabbing for a new audience, not to solve the issues of the old one. It failed on both counts.
(5) GT, though I hate it, is the number one GURPS sub-line of all time.
(6) T20, though my name be in it, is not our last best hope. D20 backlash is on the rise.
(7) If you want andorians, put them somewhere. But don't expect Marc, Hunter, or Loren to even do such a thing; it would cost them their jobs, and possibly their homes, when Paramount found out. Oh, and if you REALLY want real Andorians, you use GT and Prime Directive together.
(8) Travellerisms are creeping back into the mainstream gaming consciousness, thanks to Strazynski, Joss Wheedon, Lois Bujold, and David Webber... none of whom write traveller, but all of whom have universes which traveller can be easily tied to for playing.
(9) Until MT, the OTU was not in the core rules. The OTU was optional.
Several errors in your arguments
(1) T4 predated both GT and T20.
(2) MT DID provide in-play skill advancement, often a many as 8 skills a year! some characters could, with luck, raise a single skill 4 levels in a term
(3) MT DID alter the survival rules. In MT, failed survival is short term, not dead.
(4) T4 was grabbing for a new audience, not to solve the issues of the old one. It failed on both counts.
(5) GT, though I hate it, is the number one GURPS sub-line of all time.
(6) T20, though my name be in it, is not our last best hope. D20 backlash is on the rise.
(7) If you want andorians, put them somewhere. But don't expect Marc, Hunter, or Loren to even do such a thing; it would cost them their jobs, and possibly their homes, when Paramount found out. Oh, and if you REALLY want real Andorians, you use GT and Prime Directive together.
(8) Travellerisms are creeping back into the mainstream gaming consciousness, thanks to Strazynski, Joss Wheedon, Lois Bujold, and David Webber... none of whom write traveller, but all of whom have universes which traveller can be easily tied to for playing.
(9) Until MT, the OTU was not in the core rules. The OTU was optional.