Career as skill. A 3 term Naval character would have Navy-3 to cover all the odds and ends you learn about Navy Life. Those of you who have served know what I mean.
Just wondering. I've started my "house rules" page of ideas. One is:
Career as skill. A 3 term Naval character would have Navy-3 to cover all the odds and ends you learn about Navy Life. Those of you who have served know what I mean.
Just wondering. I've started my "house rules" page of ideas. One is:
Career as skill. A 3 term Naval character would have Navy-3 to cover all the odds and ends you learn about Navy Life. Those of you who have served know what I mean.
Just wondering. I've started my "house rules" page of ideas. One is:
Career as skill. A 3 term Naval character would have Navy-3 to cover all the odds and ends you learn about Navy Life. Those of you who have served know what I mean.
Haven't played CE yet but following our current MgT game I'll be adding Perception as a characteristic. Could possibly use Int but it doesn't sit quite right.
Could possibly use Int but it doesn't sit quite right.
I am a sick piece of wood...:nonono:
Some of my ex-service buddies have long joked that the game needs a Malingering skill to properly capture the careers.
Ok I'll bite, as a rolled attribute or a fixed one?
Does Recon modify it's roll?
Isn't this more or less what INT is supposed to be, though? It's Cunning vs. Education's 'Knowledge'. Streetsmarts vs. Booksmarts.
The Recon skill is trained/experienced cunning applied to the environment. If you're a reconnoiterer, you've got your eyes open on the environment.
You'll notice careers that have it as a service skill (Rogue/Pirate/Barbarian/Surface Defense/Scout - others, I'm just glancing) are all jobs where you'd need to keep your eyes out to avoid getting caught by cops/shot by baddies/clawed by monsters.
For careers like Agent, Streetwise is more appropriate since that covers looking out for 'Societal Danger' like not getting nabbed by a mugger.
To Do:
Building a better Trade System.
Building a Sanity Characteristic, so PCs can deal with the Eldritch horrors that await them in my campaign.
Better Artwork.
Examples (Alien Design, Character Design, Vehicle Design, Ship Design, etc.).
I shall call it:
Call of MegaCepheus Engine. ;p