One thing I don't use is the "Used Starship trope"(like Millenium Falcon or Serenity at least not in the same way. Going on the assumption that we are using technology of a thousand+ years in the future(with due allowance for such regress and stasis as is necessary to have a setting in which the heroes can kind of, you know, do something themselves). And on the assumption that even a tramp is owned by a fairly wealthy person.
That doesn't mean that no scruffyness is allowed. It does mean that in those days even scruffy would compete well with Clancy style tech-⌧.
The vast amounts of electronics space means that there will be plenty of room for off duty stuff. A typical hand comp would have for instance a "classics of Terra"(everything in my Kindle library and quite a bit more) as well as a lot of other things. A starship computer would have quite a bit more; it is an easy way to take care of morale as it takes up almost no space unlike food. Moreover bulkhead sized screensavers(mentioned in Starships) are a great gimmick. A nerd who can endure crowding and mediocre food would find being a spacer to be heaven. This does not make the ship perpetually cool; maintenance and cleaning are still constant jobs.
Another thing I don't use is the idea of having all dialogue be face to face. The need of this is by far outdated(a regular problem of sci-fi) and it is a fairly neat gimmick for conversations to take place from all over the ship using the Shipboard Information System. Face to face can still be a part of the dialogue, but it is long overdue in space opera for there to be extended dialogues from different parts of the ship by means of computer.
I don't use Psionics much-just haven't found a use for them.
I leave Ancient Artifacts alone as I said earlier. I am starting to like the Ancients more then I used to, but they don't work once you actually find something belonging to them-they become more mundane like a Christmas present after it is unwrapped. They are still more Mythopoeia then a part of the storyline.
That doesn't mean that no scruffyness is allowed. It does mean that in those days even scruffy would compete well with Clancy style tech-⌧.
The vast amounts of electronics space means that there will be plenty of room for off duty stuff. A typical hand comp would have for instance a "classics of Terra"(everything in my Kindle library and quite a bit more) as well as a lot of other things. A starship computer would have quite a bit more; it is an easy way to take care of morale as it takes up almost no space unlike food. Moreover bulkhead sized screensavers(mentioned in Starships) are a great gimmick. A nerd who can endure crowding and mediocre food would find being a spacer to be heaven. This does not make the ship perpetually cool; maintenance and cleaning are still constant jobs.
Another thing I don't use is the idea of having all dialogue be face to face. The need of this is by far outdated(a regular problem of sci-fi) and it is a fairly neat gimmick for conversations to take place from all over the ship using the Shipboard Information System. Face to face can still be a part of the dialogue, but it is long overdue in space opera for there to be extended dialogues from different parts of the ship by means of computer.
I don't use Psionics much-just haven't found a use for them.
I leave Ancient Artifacts alone as I said earlier. I am starting to like the Ancients more then I used to, but they don't work once you actually find something belonging to them-they become more mundane like a Christmas present after it is unwrapped. They are still more Mythopoeia then a part of the storyline.