continuing on where Vector Movement Made Simple left off (and leading up to Vector Combat).
this is a simple maneuver exercise. solomani ship graf spee has been heavily damaged and is holed up at montevideo, a size 8 neutral world. imperial naval ship ajax is lurking outside the planet's 100d, waiting for graf spee to attempt to escape. graf spee is presently at M1, while the ajax is still at M6. to win, graf spee must exit montevideo's 100d and jump. to win, the ajax must achieve 1 hit on graf spee, crippling it. the ajax has a weapon's range of 3LS and if graf spee is within 3LS of the ajax then the ajax is assumed to fire and hit, but the ajax may not enter neither may it fire through montevideo's 100d limit - it may only fire upon graf spee if both ships are outside the 100d and the line of fire does not pass into the 100d.
the circle around montevideo is its 100d limit. the ajax is located just outside of montevideo's 100d at (x,y)(199,066), while graf spee is located on the planet's surface at (x,y)(199,199). the circle around the ajax is its 3LS weapons range. both ships presently have vectors of (xv,yv) (000,000)
montevideo's government has ordered graf spee to depart, and graf spee is about to make a break for it. anyone care to play this through?
this is a simple maneuver exercise. solomani ship graf spee has been heavily damaged and is holed up at montevideo, a size 8 neutral world. imperial naval ship ajax is lurking outside the planet's 100d, waiting for graf spee to attempt to escape. graf spee is presently at M1, while the ajax is still at M6. to win, graf spee must exit montevideo's 100d and jump. to win, the ajax must achieve 1 hit on graf spee, crippling it. the ajax has a weapon's range of 3LS and if graf spee is within 3LS of the ajax then the ajax is assumed to fire and hit, but the ajax may not enter neither may it fire through montevideo's 100d limit - it may only fire upon graf spee if both ships are outside the 100d and the line of fire does not pass into the 100d.
the circle around montevideo is its 100d limit. the ajax is located just outside of montevideo's 100d at (x,y)(199,066), while graf spee is located on the planet's surface at (x,y)(199,199). the circle around the ajax is its 3LS weapons range. both ships presently have vectors of (xv,yv) (000,000)
montevideo's government has ordered graf spee to depart, and graf spee is about to make a break for it. anyone care to play this through?
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