I'm not a frequenter of the T5 forums so sorry if this question is old - grateful to be redirected to another discussion if so.
We have the Cultural Extension for the UWP. We also have Personals, which I thought was odd to begin with but now prefer to a more usual "I use my Persuade skill" sort of approach to handling social interaction.
But I haven't found any discussion of applying the Cultural Extension in the Personals. I think it would be fun (and logical) to bring them in.
But the problem is the Extension values are so big that they would bust the Personals system if applied as mods. Take Bigirashgi (Antares/1106). It has Homog 1, Acceptance 4, Strangeness 1, Symbols 6 (according to travellermap).
Let's also take Personal example number 5 - Persuade to roll 13 or less on 3D.
Bigirashgi has Acceptance = 4. A +4 mod to the taget number will make the task absurdly easy.
Acceptance is Population + Importance. The average world is Pop=5. I estimate the average Importance is -1 (Egareva C555555-7 Ag, no bases). So average Acceptance is 4.
On this count, Bigirashgi would give a character zero mod on a Personal for Acceptance. It's as accepting of travellers as the next world, but no more.
Strangeness might come into play but only as a negative mod. Average Strangeness is 5 (5+Flux). So the mod would be [5-Strangeness].
Symbols might come into play but in more specific situations - I don't know, if trying to impress at a gallery opening or something!
What do people think? Did I miss how Cultural Extension is supposed to get used? - it's a big book...
We have the Cultural Extension for the UWP. We also have Personals, which I thought was odd to begin with but now prefer to a more usual "I use my Persuade skill" sort of approach to handling social interaction.
But I haven't found any discussion of applying the Cultural Extension in the Personals. I think it would be fun (and logical) to bring them in.
But the problem is the Extension values are so big that they would bust the Personals system if applied as mods. Take Bigirashgi (Antares/1106). It has Homog 1, Acceptance 4, Strangeness 1, Symbols 6 (according to travellermap).
Let's also take Personal example number 5 - Persuade to roll 13 or less on 3D.
Bigirashgi has Acceptance = 4. A +4 mod to the taget number will make the task absurdly easy.
Acceptance is Population + Importance. The average world is Pop=5. I estimate the average Importance is -1 (Egareva C555555-7 Ag, no bases). So average Acceptance is 4.
On this count, Bigirashgi would give a character zero mod on a Personal for Acceptance. It's as accepting of travellers as the next world, but no more.
Strangeness might come into play but only as a negative mod. Average Strangeness is 5 (5+Flux). So the mod would be [5-Strangeness].
Symbols might come into play but in more specific situations - I don't know, if trying to impress at a gallery opening or something!
What do people think? Did I miss how Cultural Extension is supposed to get used? - it's a big book...