• Welcome to the new COTI server. We've moved the Citizens to a new server. Please let us know in the COTI Website issue forum if you find any problems.
  • We, the systems administration staff, apologize for this unexpected outage of the boards. We have resolved the root cause of the problem and there should be no further disruptions.

Unique Worlds?

Ran Targas

SOC-14 1K
Peer of the Realm
Just a quick survey of worlds in YTU that are truly unique. This may be due to unusual astronomical conditions, geological composition, ecology, civilization, etc.

Sure, you read about or see them on TV everyday, but what are your ideas?
 
Just to start things off (and this contribution is a BIT lame, I recognize) I had one binary system in which a very dense oort cloud had become trapped between the gravity wells of the stars (like a magnetic field). The cloud was dense enough to affect sensor data.
 
How about a "SmokeRing" In one of Nivens Novels "Intergral Trees" there is a binary system composed of one G1 V class star and 1 neutron star. Orbiting around the neutron star is a gas giant that's being torn apart by the neutron star's tidal forces, the gas giant leaks atmosphere into a toroidal envelope orbiting the neutron star. The hydrogen gas has quickly escaped from the toroid, leaving behind heavier gases such as nitrogen, oxygen, carbon dioxide, and water vapor. Life naturally evolves in this gas torus and adapts to weightless conditions. The G1 V class star is about 1 AU away. In "Integral Trees" the crew of a star ship mutinied and abandoned ship to an intelligent computer that served a Communist police state, there they lived on the trunks of giant trees several miles long in the shape of integral signs, their long axis was oriented toward the neutron star and the tidal forces were great enough for the humans to experience 1/4 -G at the ends of the tree. There were also wind effects at the ends since the air closer to the neutron star orbited faster than the air further away. There was also weather, weightless flying creatures, floating forest clusters, and giant blobs of water flying around.
 
Originally posted by Tom Kalbfus:
How about a "SmokeRing" In one of Nivens Novels "Intergral Trees" there is a binary system composed of one G1 V class star and 1 neutron star.
Just as you can always count on Gilbert and Sullivan for a rousing finale, full of sound and fury, and signifying nothing, you can always count on Mr. Niven to come up with the most fascinating places.

The worst I've done was a mega-corp planetary firing range, a desolate hulk of a world covered with craters, glowing in the dark, and littered with unexploded ordnance. Needless to say that whatever survives in such an environment is NOT your friend.
file_23.gif
 
I used in a large comet with a large number of mineral deposit on a collision course with an inhabited planet.
The planet was Ucella, Five sisters, D574654 7
The minerals were lanthanum, gold, uranium, and iron.
The crew had a subsidised merchant and three weeks to move the trajectory of a 4 mile dia comet.
Their rescources were six 50kton nuke warheads one jump away, their ship, and an idea where the uranium deposits were in the comet.
The comet was encased in a supercold snow of frozen gases. As the temperature of the comet rose due to solar heating, the diferent gases would vaporize suddenly, loaded with frag. A very unfriendly surface to work on. The launch they used would cause the gasses to vaporize if it landed on a snow covered patch.

The group was able to get the comet in a highly eccentric orbit of Ucella. This caused a shower of metiors under the orbit of the comet.
This did not make them popular with Ucella's population.
 
How about a Rocheworld? This is a double planet of nearly equal masses that are tidally locked in a close orbit around a common center. The planets are so close that they share the same atmosphere. About 200 km separate the closest points of each planet and it possible to fly in an airplane from one planet to the next.

Another idea is a wormhole world. This planet consists only of a rocky crust clocking the neck of a planet sized wormhole. The wormhole has sufficient gravity to hold onto a standard atmosphere. The rocky crust is about 100 km thick, however the gravity drops off as you tunnel under the surface and goes to zero when you dig to 50 km. the gravity then reverses as you burrow further toward the other side. This planet exists at two different locations at once.
 
How about a world that surveys as X-100-000-0, with a high metallic content and spurious EM emissions?

Upon landing, the survey crew finds several airlocks built into the ground. Further exploration reveals that the entire planetoid is hollow, and the inhabitants may be:

1) Friendly explorers.
2) Suspicious survivors of a global disaster.
3) Hostile aliens bent on taking over the world.
4) The descendants of a multi-generational sublight colony ship, ruled by a fascist uber-computer that tolerates no deviation from a fixed set of rules (*).
5) 300,000-year old Droyne in low berths.
6) Ancient robots carrying on a 300,000-year long experiment. They do not wish to be disturbed during the final and most intricate stages.

[(*) Acknowledgment: Rip-Off of ST:TOS episode "For the World is Hollow, and I Have Touched the Sky". The planet's name was Yonada.]
 
To misquote someone really smart:

"The universe is not stranger than we imagine, it's stranger than we can imagine"

Some of the unique worlds in MTU:

1. Methane ocean world with methane ice shelves and icebergs; lightning strikes form long chain hydrocarbons that are sucked up from the ocean bottom by robotic refineries for use in plastics and lubricants

2. A molten metallic worldlet orbiting so close to its star that it's wrapped in a veil of hydrogen; its magnetic field is so intense it generates jets of glowing plasma from its poles

3. A garden world controlled by a huge agricultural combine; the combine created a virus for use as a pesticide, accidently released it to the populus, and then traded the cure for deeds and farm equipment. Combine has cultivated threat of plague to control the population. All commerce is done on highports, visitors/cargo must undergo extreme decontamination prior to landing. Natives live in fear as indentured servants on plantations with promises of protection from plague and future profits. But rebellion is fomenting!
 
What about a worldlet like Io. Its landscape fundamentally alters every 2 years or so. Pockets of stability could be found but when the outburst occurs, it will be time to move closer to Europa (although, recent Gallieo pictures, I think show the surface also to uneven...)
 
Here's an idea. How about a Gas Subgiant? Remember the Planet Bespin in Star Wars: The Empire Strikes back? A planet like that would be called a gas subgiant. It is a gas giant whose escape velocity is low enough to allow all of its free hydrogen and helium gases to escape leaving behind heavier gases such as nitrogen, oxygen and CO2. The typical density of a gas giant is 1/4 that of Earth. So the diameter of a gas subgiant would be 25,512 km or 16,000 miles (Size G) The gravity on this gas subgiant would be 0.5-G, but the escape velocity would be the same as Earth. The planet is about half the size of Neptune. Oxygen is slightly denser the Nitrogen so as you descend through the atmosphere you would find more Oxygen in proportion to nitrogen. I don't know what the Density of Carbon Dioxide is. It its heavier than Oxygen then you should find more of it as you descend, otherwise anything thats flamable that drops too far is going to burst into flames with increasing oxygen pressure. Nitrogen even burns at certain temperatures. But up where the atmosphere is 1 bar, its composition should resemble Earths except there is no ground. Rain falls until in evaporates and reforms into water clouds. Some floating plant life will have to maintain a breathable atmosphere. that is to produce a Bespin type planet. I think CO2 is heavier, so much of the planet will be made of that stuff.
 
Much as I hate dragging SWisms into traveller, the opportunities for mayhem, I mean adventure are just too rich here.

How does the city stay up? It ain't just going to float there without help, ergo you now have a mechanism for players to extort huge sums from an innocent populace (OK, they can also PROTECT said populace from people like me...), or perhaps make that all-important run to the nearby industrial world that makes a replacement component, etc.

Maybe the cities are police states? "You're under arrest for excessive weight. Please come with me to the Municipal Liposuction Facility!"

Many similar floating-city sources exist that can be looted from, Asimov's "Shah Guido G." ST:Classic, "Flash Gordon" (I'd really like to have my players convicted and sentenced to hard labor shoveling radium into the atom furnaces!!)
 
Zutroi said,
Much as I hate dragging SWisms into traveller, the opportunities for mayhem, I mean adventure are just too rich here.

How does the city stay up? It ain't just going to float there without help, ergo you now have a mechanism for players to extort huge sums from an innocent populace (OK, they can also PROTECT said populace from people like me...), or perhaps make that all-important run to the nearby industrial world that makes a replacement component, etc.
The obvious answer is the city is a giant grav vehicle, but their are other ways to float a city. This planet has a standard atmosphere, this would be a subgiant that is just the right distance from its star so that its temperate atmospheric layer is at 1 bar equivalent to Earth, it gets warmer the further down you go and colder the further up you go. Another version has a thin atmosphere, this subgiant is closer to its star than the standard atmosphere subgiant, so you have to be at a higher altitude where the air is thinner to experience confortable temperatures. On another sort of gas subgiant, the planet is further away from the sun, so humans must decend lower where the air is thicker to experience comfortable temperatures. Since the sun is fairly close in this instance, a city can be floated by a solar heated hot air balloon. Another solution is to use a fusion reactor to heat the air in the balloon. Alternatively the city can be a giant flying wing powered by the above two methods. Remember that the gravity is only one half that of Earth, a fact that assists flying, you can build bigger airplanes because of this.

Maybe the cities are police states? "You're under arrest for excessive weight. Please come with me to the Municipal Liposuction Facility!"
Not much more of a problem than flying a fat man on an airplane. If the technology is so frail that you worry about the weight of individual humans, its not ready to float a city. Anyway the fat man doesn't weigh as much as you think, there is only 1/2-G here. As for Police states, some are some aren't same as in space stations and on worlds with size 0 or 1. On this world, the populous is dependednt on technology to keep from falling, on a vacuum world, they need it to breath. If someone falls, there is time to rescue him. On Earth terminal velocity is 100 miles per hour, here since the gravity is less, but the atmosphere is just as thick, terminal velocity is more like 50 mph. the air also doesn't get thicker and warmer asquickly with decent as it does on Earth, so their is time for an air/raft to swoop down and catch him. There is no ground to hit, it is only that the air will get thicker and warmer eventually presure cooking him, but before that he falls slower as the air thickens up. Falling is not as serious an immediate danger as it is on Earth, but you do have to be rescued to survive.
 
Couldn't we have a Piers Anthony Tyrant of Jupiter series? I have toyed with a Pocket Empire (I refuse to say the canon "Client State") campaign idea now for some time...Where by a system of Gas Giants and lowly miners in happen to inhabit a Jupiter-type world (getting major rads, in the process) with the aristocracy inhabiting a Saturn-like world where the rad is bearable. There emerges a Spartacus figure amongst the Jupiter-workers and have the PCs be followers. Guess which side the Imperium supports?

What do others think?
file_23.gif
file_23.gif
;)
 
kafka47 said,
Couldn't we have a Piers Anthony Tyrant of Jupiter series? I have toyed with a Pocket Empire (I refuse to say the canon "Client State") campaign idea now for some time...Where by a system of Gas Giants and lowly miners in happen to inhabit a Jupiter-type world (getting major rads, in the process) with the aristocracy inhabiting a Saturn-like world where the rad is bearable. There emerges a Spartacus figure amongst the Jupiter-workers and have the PCs be followers. Guess which side the Imperium supports?
I'm afraid that Jupiter's Atmosphere is a fairly radiation free environment. Sure Jupiter's Van Allen belts are the most lethal in the Solar system, but that's in space. Once you get past and underneath it, their is no danger from that source. What kills you are those charged particles collected from the Solar wind and accelerated and concentrated within Jupiter's magnetic field. The particles get dumped into Jupiter's atmosphere at the poles where it produces a gigantic Aurora Borealis causing a greenish glow to appear in the sky at those latitudes. My idea was to create a sort of gas giant with a standard breathable atmosphere. To do that, you need the gas giant to be smaller than any in our solar system so all the hydrogen and helium escapes, and you need the gas giant to occupy Earth's position in the Solar system. The planet's atmosphere is composed of the same components as Earth's. As you go down deeper, the concentration of carbon dioxide becomes greater and conditions become more Venus-like. water clouds fill the skies at all levels. The deeper you go the hotter it is, but the increased air pressure keeps the rain drops from boiling away. At a certain level where its hot and the sun appears red there is plantlife in the CO2 atmosphere. The plants are in the form of tiny green oxygen balloons. The oxygen, produced by the plants is lighter than the CO2, so it floats in green clouds way below but visible to the level of human habitation. It is these that make the atmosphere above breathable to humans. Below this level the planet is very dark. You can call these plants Areoplankton, they are very tollerant of high temperatures and pressures. Most of the native organisms live at this level. higher up, the air is clear and the sky is blue with a yellow Earth-like sun. The lifestyle on this planet is very "Jetsonian", if you know what I mean, in that cartoon you rarely ever get to see the ground. Here there is no ground. Deep down inside this planet is a liquid core made up of salt water. This water circulates producing a magnetic field. Inside this water core is a tiny rocky inner core make in part of crystalized carbon dioxide, carbon, and rock. All this is unreachable to the humans living in the upper atmosphere.
 
Originally posted by Ran Targas:
To misquote someone really smart:
"The universe is not stranger than we imagine, it's stranger than we can imagine"
"Queerer". J.B.S. Haldane said that the universe was queerer than we can imagine. The quote's obviously morphed out of its original shape because of the additional meaning "queer" has acquired since he first said it. Well, you did say you were misquoting him


Anyway, unique worlds....

I seem to keep coming up with them without meaning to. A quick survey of the JTAS articles I've had published lately shows them in the majority.

Corolane: Sort of a Europa, with a kilometer-thick layer of ice above an ocean 100 kilometers or more deep. The population lives in upside-down arcologies anchored to the underside of the ice, as the radioation environment on the topside of the ice is too ugly.

Sulliji: This race lives on "sulliji-formed" Kuiper Belt objects. Starting from frozen ice balls at plutonian distances from their suns, they engineer the planet to have liquid nitrogen oceans and hydrogen-helium atmospheres.

Shuanyun: Orbits a T Tauri star, one still in the process of coalescing. The magnetic fields of T Tauri stars are immense, and Shuanyun's primary is no exception. It's hundreds of AU out, so the magnetism isn't strong there, but when you get down to within an AU or two, anything magnetic that isn't locked down goes ballistic, and anything that *is* locked down gets wrenched out of shape.
 
I read the Bio of Space Tyrant books by Piers Anthony, it was modeled after Cold War Earth with the United States of Jupiter and the Union of Soviet Saturnian Republics. It was a good book, too bad its no longer in print, it kind of shows the potential of a one Solar System campaign. I suppose the miners in Jupiter would be extracting Helium-3. One of the debilitating effects of Jupiter is its enourmous gravity of 2.4-G. I don't know what the Aristocrats would be doing on Saturn as that has Helium-3 as well. Helium-3 is kind of like gold, its used in fusion reactors because it produces minimal neutron radiation, which tends to make the walls of the reactor radioactive and brittle. I don't know what else you can get out of Jupiter and Saturn that would be worth mining.
 
Two worlds have been discovered IMTU that orbit sub-M8 dwarf stars and are known to support life.

Kinot (X-756-FFF-0-RED) orbits a type L2 brown dwarf, and is a damp rockball with a breathable atmosphere. It's sentient population is composed of eukaryote bacteria (u/v light is deadly to them) that forms amorphous clusters, which achieve sentience when the cluster reaches a critical size. They feed on various forms of minerals and fungi, and have penetrated the crust of their world to a depth of a kilometer. Their biology is surprisingly complex, with differentiation and specialization of different sub-species performing tasks of food transport, waste management, chemical processing, and mentation. They communicate with non-Kinotians by telepathy, with unlimited PSR. This, coupled with the fact that Kinotians and non-Kinotian life are deadly poisonous to each other, gives Kinot it's TAS RED rating.

Myramid (X-4B4-000-0-YEL) is another damp rockball orbitting a type T2 methane dwarf. It's environment has many lithium and sulfur compounds, in addition to and blended with the usual Earth-like chemistry. All of these compounds can be found or made elsewhere. It's plant life is chemosynthetic, and it's animals are primarily carnivorous pouncers voraciously attacking anything that moves - there is no measureable wind on Myramid, so anything that moves is another animal (a.k.a., "food"). The atmosphere is insidious, so ordinary vacc suits have limited use. Small vole-like creatures will swarm over an average-sized human in a feeding frenzy. All life native to Myramid is non-intelligent, and may be kept at bay or killed with ultraviolet light. TAS has listed this world as YELLOW zone, due to it's hostile environemnt and animal life and it's jump-2 distance from any inhabitable world.

The first world could be useful to the referee for illegal activities or first-contact missions.

The second world may be useful to the referee for "Misjump - crash - repair - leave" types of adventure.

Enjoy.
 
how about a planet wher the atmosphere shrinks all Travellers, includung ships down to the size
of one inch tall people!! Everthing else is HUGE!!
You have to survive in someones back yard garden!!!

anyone read the old sfi-fi novel - The Micro-naughts???

that was a real nasty scorpion!!! :eek:
 
Back
Top