Antichrist
SOC-8
What type of adventures do you like to run in traveller, regardless of milieu?
Trading, mercenary, pirate or what? Also do you like to run traveller as a game that has conventional adventures with the SF elements as a sideshow or do you like running it as a SF game with the SF as main elements?
I like some serious SF in my SFRPGs so I try to avoid running it as just smuggling in space or something like that. I like themes that involve the players being contracted to help an expedition to an unknown planet with some very strange things waiting to be discovered.
I was wondering if other players ran traveller as mainly a SF game or more as a game where the SF elements were just added to more contemporary things like smuggling, espionage, etc.
Trading, mercenary, pirate or what? Also do you like to run traveller as a game that has conventional adventures with the SF elements as a sideshow or do you like running it as a SF game with the SF as main elements?
I like some serious SF in my SFRPGs so I try to avoid running it as just smuggling in space or something like that. I like themes that involve the players being contracted to help an expedition to an unknown planet with some very strange things waiting to be discovered.
I was wondering if other players ran traveller as mainly a SF game or more as a game where the SF elements were just added to more contemporary things like smuggling, espionage, etc.