The Type QJ appears to be a standard Type S Scout/Courier converted into a standard Type J Seeker through removal of 10Td of fuel tankage, 2 staterooms, and the Air/Raft. It's not.
The conversion (or scratch-build) also removes the Jump Drive, re-configures the maneuver drive* to appear externally to be the Jump Drive, moves 10Td fuel into what used to be drive bay space, and makes 20Td of the (overtly 30Td) fuel tanks into hidden cargo space (or adds hidden staterooms back in, or some combination thereof). There is also a 10Td collapsible tank on board which would enable 2J1 range based on the apparent fuel tank size, if used (which it never actually is) and if it had jump drives (which it doesn't).
The drive bay remodeling costs as though the ship has a non-standard 100Td streamlined hull (maybe less, but that's a referee call).
What's the point of all this? It's a carried craft for a collector-drive ship that is hiding its existence (collector drive discussion thread). By appearing to be jump-capable on its own, it doesn't raise suspicion that it has a parent ship parked out there beyond Jump Limit. Small craft suddenly appearing in-system but not being jump-capable, would make people wonder how they got there -- and maybe go looking around...
In other words, it looks like a mini free trader (up to 2J1/2G) with almost 25Td of cargo space, but is actually a non-jump-capable shuttle with ~45Td of cargo space -- of which 20Td is concealed.
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*or power plant exhaust, depending on what flavor of technobabble you're using in YTU.
The conversion (or scratch-build) also removes the Jump Drive, re-configures the maneuver drive* to appear externally to be the Jump Drive, moves 10Td fuel into what used to be drive bay space, and makes 20Td of the (overtly 30Td) fuel tanks into hidden cargo space (or adds hidden staterooms back in, or some combination thereof). There is also a 10Td collapsible tank on board which would enable 2J1 range based on the apparent fuel tank size, if used (which it never actually is) and if it had jump drives (which it doesn't).
The drive bay remodeling costs as though the ship has a non-standard 100Td streamlined hull (maybe less, but that's a referee call).
What's the point of all this? It's a carried craft for a collector-drive ship that is hiding its existence (collector drive discussion thread). By appearing to be jump-capable on its own, it doesn't raise suspicion that it has a parent ship parked out there beyond Jump Limit. Small craft suddenly appearing in-system but not being jump-capable, would make people wonder how they got there -- and maybe go looking around...
In other words, it looks like a mini free trader (up to 2J1/2G) with almost 25Td of cargo space, but is actually a non-jump-capable shuttle with ~45Td of cargo space -- of which 20Td is concealed.
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*or power plant exhaust, depending on what flavor of technobabble you're using in YTU.
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