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Then you get Warhammer 40,000.Originally posted by Space Cadet:
How about an Emperor that never seems to die, he uses expensive life prolongation technology, and his rule lasts one thousand years? So what happens when he finally does die?
Tom/Laryssa/Space Cadet, that is exactly NOT the type of change I wanted to discuss here since it WILL break established canon/timeline resulting in something NOT Traveller.Originally posted by Space Cadet:
How about an Emperor that never seems to die, he uses expensive life prolongation technology, and his rule lasts one thousand years? So what happens when he finally does die? There hasn't been a change in emperors in a very long time, and he has hundreds of thousands of heirs.
It is worse than that, everyone is selfish.Originally posted by Space Cadet:
Decandent implies everybody is in it for himself and is self-interested.
Sounds a lot like Cole & Bunch's Sten Series of books.Originally posted by Space Cadet:
How about an Emperor that never seems to die, he uses expensive life prolongation technology, and his rule lasts one thousand years? So what happens when he finally does die? There hasn't been a change in emperors in a very long time, and he has hundreds of thousands of heirs.
Describe your concepts of them Spiderfish, describe your conceptsOriginally posted by Spiderfish:
The Third Imperium is a big place and I am sure the answer to those questions would differ from place to place.
"+ Are there something like trade unions"
On some planets yes and on some planets no.
In interstellar space? I seem to recall some sort of Great Strike,it was something to do with Tukera Lines.
"Imperial Banking"
No doubt it will be very complex and will involve lots of money.
To some extent this is how I portray my 3rd Imperium, especially those reaching Command/Flag rank (O-5/CDR) and above. Mavericks (non-Noble officers) in peacetime Navies seldom rise above Captain /O-6.Michael Brinkhues wrote:
Fleet officers depend on noble patronage for promotions to ship commands and above.
True, or has the backing of larger megacorporation—e.g. a subsidiary buyout-merger. Nobles are big shareholders, and their fief-worlds and resources are just bigger chips on the table of politics & economics. Rivalling the Corporations is the VGB, MTU-3rd Imperium’s Vilani Mafia, older than any Solomani criminal organization, and fluent in trade law and manipulation of the Laws of Interstellar commerce and laundering. On Some worlds, they are the government, as well as Nobility. Any business that wants to spread past a single planet or a single ship needs a noble patron to survive and prosper
Unless they hold command rank, or are Subsector Overlords, No. They may curry favor with the Subsector Fleet Command, but they can be overruled By the Sector Admiral & Sector Duke—and moving anything under his/her purview without authorization has repercussions beyond economic into the personal. Nobles use their influence to assign fleet assets to protect their own/their client’s interests rather than give general protection to their sphere.
Some worlds do this, others have their Noble on a stipend. Still other powerful world governments, pay the Noble’s salary, even elect him to go to Core (and thus out of their hair!) to the Moot where he/she maybe as inefficient and out of their hair as possible (and maybe get killed relieving themselves of the Nuisance Noble once and for all) Most noble take a (unofficial) cut of the taxes he gathers similar to some planets still gathering money for the AHL "Children of the March"
Those with ambitions beyond the size of their Huscarls have been known to do so, often brokering them out as a resource income of revenue their fief may not bring in. Instellarms,LIC got its start this way. It is not unheard of, but is not common either, due to expenses of troops, and vessels to move them. Nobles keep household forces far larger than they should, often disguised as mercenary units.
I Utilize this in particularly High Population worlds with Govt. 3 (Oligarchy/Nobility) where such cases of local court politics tends to be factionalized regionally on a world, and this magnifies as it plays out across Subsector-Sector-Imperium representation to the Moot. Rhylanor, Efate JUNIDY are several such worlds with court intrigues and plots within their own system. Courts on every level are highly factionalized with each group trying to gather power. Important projects get killed simply because they originate in "the other faction"
Stealing a Page from the Honor-Verse, we have dueling as well among Nobles IMTU-3rd Imperium. This does tend to get the unclever weeded out, as well as the unlucky. It can be also used for assassinations, when the offended party challenges and due to handicap (ie a Grav chair-bound certain Noble has used this, had a proficient killer for a second remove Political “obstacles” in his path) Assassinations (Character and real) are common at the courts
Ministers (with and without Portfolio), local Nobility (minor and Major), Land rich-Money poor Nobles, Knights & Nobles with no enfiefment yes, clutter about Subsector courts like pigeons on a statue, IMTU 3rd Imperium. Courtiers are a dozen a dime at most courts
There are bad apples, and then there are poisoned apples among the good ones—reputations can be made and sold in a moment of indiscretion, and the gotchya game of politics and Hush money are bywords in the courts. Family peccadilloes tend to get packed off to the border worlds for a while when things get too warm, or the MOJ gets called into a matter. Nobles put their own live and luxury before everything else
IMTU 3rd Imperium, the Ine-Givar is the Al-Quaeda of the 3rd Imperium, not just a Zho-sponsored threat, but an overall anti-Imperial One. Anyone with an axe to grind against the 3rd Imperium can hire them, pour money into their cause, and bad things will happen…somewhere, to some Imperial world. Spies of all kinds run around at court under various disguises, often sabotaging one another. Assume at any time there are at least one Solomani and Zhodani Plot as well as a internal rebellion plan against the 3I running