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EvilDrGanymede
Guest
Sure, you can't keep up the 'creepiness' as a GM forever. But the point is that the PCs/actors/whatever don't know whether there's anything out there or not.Originally posted by Tom Kalbfus:
Is Mars Creepy? Remember the movie Alien, the heroes explore a wrecked starship, if there were no alien larvae onboard how long can the GM get by on creepiness alone? Now typically a planet is only as interesting as whats on it. An incomplete ringworld would naturally have less on it that a complete one, your encounter rate would be diminished since there would be less things crawling on its surface. [/QB]
Say for argument's sake that someone finds ruins on Mars. It goes from being a dead world where there was never life to a world where there was once life at some point, but now it's gone. The jump from 'dead rockball' to 'ghost world' is pretty major. You now know you're walking in someone else's footsteps. You're imagining what it was like when the place was alive. You're wondering if there's anything left of its former inhabitants... and why they're not there anymore.
Granted, if you're totally unfazeable (or have a skin as thick as a rhino

And an incomplete ringworld has less interesting stuff on it than a complete one, sure. But that zillions of earths worth of surface area - 'less' might still be 'a huge amount' in practise.