TheEngineer
SOC-14 1K
Hi !
After several discussions with potential new players I got the impression, that many of them have problems with the "vast" amount of backgound in Traveller and the size of it all.
So there seems to be a feeling like being thrown into something they hardly can oversee.
Well, those are adult people with limited time, so its difficult for me to say: "Just read these papers for introduction" knowing that it still wouldnt be enough to get a correct impression of Traveller life and environment.
Thats the reason why I considered to set up some real "Introducery" adventures with a setting here on good old earth and time just now, just about 92 (?) years before "officel" contact with the Vilani.
Adventures could involve contacts to a lost vilani scout exploration crew, discovery of some ancient sites on Earth etc. At least it has to be done in a sensible way, so that the known officle histroy of the TU is not disturbed...
I hope this would enable me to really introduce the players into Traveller in the gaming way, with a kind of synchronized level of "Traveller world lore" between player and player character (keeping me away from having to tell: "Your character knows that" all the time).
IMHO its a kind of tribute to players tendency to prefer familar settings.
Usually everything is already done in "Traveller", so I would like to ask if somebody has links or resources dealing with this kind of setting "TRAVELLER NOW" ?
Regards,
Mert
After several discussions with potential new players I got the impression, that many of them have problems with the "vast" amount of backgound in Traveller and the size of it all.
So there seems to be a feeling like being thrown into something they hardly can oversee.
Well, those are adult people with limited time, so its difficult for me to say: "Just read these papers for introduction" knowing that it still wouldnt be enough to get a correct impression of Traveller life and environment.
Thats the reason why I considered to set up some real "Introducery" adventures with a setting here on good old earth and time just now, just about 92 (?) years before "officel" contact with the Vilani.
Adventures could involve contacts to a lost vilani scout exploration crew, discovery of some ancient sites on Earth etc. At least it has to be done in a sensible way, so that the known officle histroy of the TU is not disturbed...
I hope this would enable me to really introduce the players into Traveller in the gaming way, with a kind of synchronized level of "Traveller world lore" between player and player character (keeping me away from having to tell: "Your character knows that" all the time).
IMHO its a kind of tribute to players tendency to prefer familar settings.
Usually everything is already done in "Traveller", so I would like to ask if somebody has links or resources dealing with this kind of setting "TRAVELLER NOW" ?
Regards,
Mert