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TNE Interpretation Question

Piracy is risky, all that gun fire, easier to extort /
intimidate the crew to join the guild, get a TED to turn over a derelict in
exchange for goodies, or just restore a derelict.

You're not using it in the proper context: you don't fight opponents you
don't have a chance of beating.

Besides, you don't do piracy everyday, it's done when the opportunity
presents itself.

Most people think piracy involves space fights. You can pull the old
Expedition to Zhodane trick and get the crew while they're on the ground (not
to mention other ways).

There could be psionic talents amongst the Guild too. A teleporter would be a
helluva weapon for this type of maneuver.

They have a B class port on Jump and its ability to
perform annual maintenance is probably a big selling point to get people to
join the guild. They can certainly repair ships using slavaged parts and some
new build. As for building a new ship - possible with lots of salvaged gear
and some new build. but very much a cottage industry based on Jump's
population. It is noted in Guilded Lilly that a new guild ship is a big
surprise.

Don't have it/haven't read it.

Yes its a combination of properly run salvage sites
especially for the high tech stuff no longer in manufacture. The other
obvious source of supply is the TEDS themselves. You give a TL8 TED a nice
bunch of relic equipment and get his slave labourers to make TL8 crunch gun
ammo and other TL8 stuff. Ship this to a TL6 TED and in exchange his slaves
make TL5 crunch guns. Then sell the guns to the really low tech TEDs.

Richard

"Give" I'm not sure that's in the Guild vocab as I read them. I'm sure every
step of an "alliance" is calculated carefully to bring a nice return to the
Guild.

You probably speak about the Rampaging Star Vikings in some discourse, then
when they ask, give them the propaganda spiel along with mentioning the
ability to furnish gear -- at a price natch -- to them. And how they can
offset this with Slave Labor -- also provided by the Guild if they don't have
their own -- or the fact that equipment could also be exported to other
nearby worlds, so the Star Vikings can't flank the current world... that
sorta thing.

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