No, although if I'd read Stirling's Dies the Fire and sequels when I wrote up the setting, I might have included them.
Hans,
I'm thinking you could play the slavery/serf/churl angle to great effect.
If your players are anything like my players, when you tell them about a theocracy that limits technology, the first they're going to think is
EVIL. That knee-jerk reaction is precisely why you should throw them a curve ball instead.
It's 904 and Knorbes has just bio-bombed it's way into interstellar insignificance. For reasons I don't even want to guess at, the Imperium either couldn't and wouldn't intervene in the war before the groat manure hit the ventilation duct, again for reasons I don't even want to guess at, the Imperium doesn't bother to intervene after the war either. The IISS drops off a couple of satellites, starts monitoring the situation, and announces an interdiction. Pilot guides to the subsector get updated and the universe moves on in a greased groove.
Jump forward to a decade or so before 1000 and the latest IISS report on Knorbes begins
We've got good news, bad news, and worse news...
The good news is that the geopolitical and cultural situations on Knorbes have developed to a point where there are large enough polities for the Imperium to contact and those polities are no longer xenophobic. The bad news is that the largest polity, the Empire of Karsten, is technophobic. They eschew any technologies more advanced than work, water, or wind. The really bad news is that the next largest polity, Cinnavane, and it's allies are
slavers. Particularly aggressive slavers too, slavers right out of the
TNE TEDs playbook.
Think about it for a moment. Although constrained by it's own theology, when compared to Cinnavane Karsten actually gains a great from the Church of Wisdom. The planet in interdicted so no one can import technology. The Church, in accordance to it's own beliefs, is actively researching, developing, and implementing
Triple-W tech solutions to the empire's problems.
Cinnavane doesn't have the Church working within her borders because she doesn't eschew technology. The easiest way for Cinnavane to feed itself, build it's roads, dig it's ores, and do all the other things it's needs to do is embrace slavery.
There's a economic race between Karsten and Cinnavane here. Both are scrambling to develop in the face of huge technological deficits so they can defeat the other. Karsten is working within that deficit while Cinnavane is hoping it can keep up long enough for imports to render the deficit moot.
Given the way Knorbes "decivilized" in 904, slavery in all it's myriad forms must have been an immediate consequence. Imperial opposition to slavery is surely among the many things the post-collapse cultures of Knorbes remember, so local opposition could be one of the founding principles of the Church of Wisdom too. The Church strives to make men free from
technology and other
men. The drive of the Church to develop
Triple-W technology is an important part of it's anti-slavery creed because technology obviates any need for slaves.
Our "evil" technophobe theocratic empire is on the side of the angels as far as the slaves of Cinnavane and elsewhere are concerned. And as far as the Imperium is concerned too.
The IISS report I previously mentioned goes on to state that they can't stop smugglers without increased assets. It would be better if a starport was set-up under tight IISS control, but only Cinnavane is receptive to that idea because she's counting on imports to win her long struggle with Karsten and the Church of Wisdom. Re-opening contact with Knorbes is one thing, helping slavers by arms is another. The IISS recommends that trade be allowed but under "cash on the barrelhead" conditions. Cinnavane isn't going to import Hammer's Slammers after selling planetary mineral rights to LSP for example. Anything they bring in will have to be purchased with cash up front.
The IISS report is rubber stamped from Mora to Sylea, the starport goes in, Cinnavane imports a few stands of ACRs with the proceeds from beer sales, and Karsten's minieball musket armed troops along with her [
liberation theology eventually roll over the slaver polities like a tsunami.
When the dust settles, Knorbes is readmitted to the Imperium under the worldwide Empire of Karsten, less the southern continent of course, and the IISS begins a long term covert operation aimed at weakening the Church of Wisdom's technophobic beliefs.
Would that be enough of a curveball for your players?
Regards,
Bill