Have to admit that I rather liked the demise of the CT universe, I found it bold and something that no one would have expected and it took a fair amount of gaul to pull this kind of an action off.
I have my own personal pet theories on the Emperess Wave and what it does, I have a theory on what its origins are that is my campaign specific.
Virus interests me and I'm willing to take the leap of faith necessary to incorporate it into my universe. Virus has never been something that I would throw into a game on a daily basis. Virus IMO should be something special, carefully planned out and something very very frightening or nerve wracking.
I realize that many people have problems with the science end of Virus I say all it is is a plot device, a suspension of our own personal disbelief. Hell we can accept, contra-grav, jump-drives and other such science fiction notions in our game, why not a sentient computer with malevolent intentions?
As for the Rebellion, it had to end the way it ended. It is a factional universe where the good guys always triumph over evil in the end. Why? Don't ask that's just the way it works, bittersweet endings don't go over well here in North America. To that end we have to look at our contenders for the throne.
The Solomani = racists / facists (no good can't be allowed to win)
Lucan = Lead by a mad man who more than likely murdered his brother to assend to the throne (read Stalin) (Again no good can't win)
Margaret = Genocidal woman with eyes for the throne only when the snakes whisper their promises in her ear. (Can't have her she's a weak willed nutcase)
Dulinor = Murderer of the pervious head of state and while his intentions were honorable his deed was unacceptable (He's out)
Norris = Trapped behind the claw Norris has declared neutrality to preserve his people and eventually back the throne when a winner appears. (Honorable intents backing his people but he's still a fence sitter)
Strephon = Quitter. His policies got us in this mess in the first place.
Craig = Abandons the Imperium to protect his people. Honorable motivations but just doesn't have the man power to do the job.
In the final analysis with the exception of Norris and Craig no one is worthy of winning the throne and neither of them are interested in it.
(I'm babbling aren't I?)
My game is as some of you likely know set in Reavers Deep / Daibei in 1200. I'm a fan of the Star Viking timeline as the universe is small enough IMO that the players actions are of consequence and what better way to involve players in a game than to make it painfully obvious that failure of a mission carries serious future reprocutions and not just the loss of the contract.
In the Star Vikings timeline the players failure of one mission could very well deny the coalition of a forward base on a hospitable planet thus slowing down their operations in that subsector for years to come. This is the kind of roleplaying I like, in CT the players actions were inconsequential, if they players buggered something up there was a whole Imperium to make it right, in TNE that's gone.
Oh well I've rambled long enough for now.
If you're interested in my campaign it's all here at my site, the game is played on line via IRC and *most* of the game logs are available on the website. The address follows.
http://members.home.net/nightrim/Home.html