Many of my players chose scouts for the "elite" and "ubiquitous" aspects.
Scouts are elite, highly trained, and very, very cool.
Likewise, the uniform allows for limited anonymity just about anywhere, since there ARE scouts in every inhabited system, and scouts come and go almost unnoticed.
Plus, few other services provide every character therein an opportunity to have a ship. And further, a scout never need worry about room, board, nor medical care... he just needs to find his way to a scout base... and can usually hop a ride on the x-boat network.
Scouts are elite, highly trained, and very, very cool.
Likewise, the uniform allows for limited anonymity just about anywhere, since there ARE scouts in every inhabited system, and scouts come and go almost unnoticed.
Plus, few other services provide every character therein an opportunity to have a ship. And further, a scout never need worry about room, board, nor medical care... he just needs to find his way to a scout base... and can usually hop a ride on the x-boat network.