M
Malenfant
Guest
Well, I wish Marc would leave it to the licensees (who have ably handled the line better than he ever could) instead of insisting on inflicting T5 on us. 

Agreed, for purely selfish reasons. But sourcebooks are only sold to those who already have the rules, so you give up on expanding your market. Although I'm sure GT and T20 are already doing that.Originally posted by jackleg:
MWM would be better generating sourcebooks as opposed to another game system.
Agreed, for purely selfish reasons. But sourcebooks are only sold to those who already have the rules, so you give up on expanding your market. Although I'm sure GT and T20 are already doing that. </font>[/QUOTE]True, but I have bought source books for games, that I did not have the system for to run with the system I did have. A great sourcebook,imho, is worth more than a new system.Originally posted by Bromgrev:
</font><blockquote>quote:</font><hr />Originally posted by jackleg:
MWM would be better generating sourcebooks as opposed to another game system.
Agreed, for purely selfish reasons. But sourcebooks are only sold to those who already have the rules, so you give up on expanding your market. Although I'm sure GT and T20 are already doing that. </font>[/QUOTE]T5 isn't going to expand the market though (especially not with the system it has) - the same people who blindly buy Traveller just because it's Traveller will buy it. Everyone else will either buy GT or T20, or buy something non-Traveller.Originally posted by Bromgrev:
</font><blockquote>quote:</font><hr />Originally posted by jackleg:
MWM would be better generating sourcebooks as opposed to another game system.
Most people round here seem to think that MT was one of the better rulesets for Traveller.Originally posted by Kirth:
You know, that kind of death passing through kind of shutter. At that point, he said it was the game that ultimately doomed GDW. I mentioned TNE and he agreed that GDW hung around a few more years, but was sent into the ever decreasing concentric circles because of how bad MT was as a ruleset.
In our dreams, perhaps.Now, here comes T5. This baby is going to take CT and MT and update them for today.
This will sound horrible, but I hope it does. Ideally, SJG and QLI/Avenger should be the only companies producing Traveller. Everything else should be limited license - let SJG/QLI carry on moving the OTU forward, and hand the rest of the game over to the fans.Could this lead MWM's Far Future Enterprises down the same path?
Thanks!By the way, I think every observation in this thread by Malenfant is spot on.
Unfortunately he seems to be too stubborn (or wilfully oblivious) to realise this...Originally posted by Aramis:
[QB] No, MWM should step back, and let the licensees do th work, and simply stay the hell out of the way. He's catering neither to the fans nor the non-fan potential sales bases.
I thought that Traveller had survived in spite of its rabid fan following.Originally posted by RickA:
If not for the almost fanatic following by the fans of Traveller this product would have died of natural causes long ago, imho.
Well, given you don't have the time you used to have, you'll find that such 'nonsense' is actually quite useful - it means you don't have to spend your time generating things for your adventures, you can just go straight into running them yourself.I expect that the publisher won't waste my money by filling significant page count in the manual with nonsense that I could easily generate myself (Standard Design chapter of T20, for example?).
If they only require editing, then they're not broken. If they're broken they need to be fixed, recycled, or thrown away. But we know that HG has already been fixed.
He's got to pick from 6 broken design sequences (Bk2, Bk5, MT, TNE/FF&S/BL, FF&S2/T4, and T20), and all of them are broken in different ways. T20 is probably the most playable; no matter which he choses, he'll piss off some fans. Chosing multiples will annoy the newbs.
In any case, he's got 6 engines already in print. Engines which could, in most cases, use some consolidation and editing, but which really don't call for a new EDITION of the rules.
Marc is clearly not interested in "constructive criticism" - he's Ok with it so long as it follows his "vision", but he is totally closed to any ideas beyond that. He made that very clear to me. He doesn't care that it'll bomb as a game because his vision is close-minded, outdated and anachronistic. I wasn't the only one who got that impression on the playtest board either.I'm hearing what sounds like panic. If you're worried about T5 then (1) give Marc your constructive criticism, if you haven't already, and/or (2) support QLI or GT, and/or (3) do something else equally constructive.
Since Marc wants to do T5, we should continue to offer our suggestions and constructive criticism, rather than freaking out from the raw material I asked him to post for playtest.
I - and others - repeatedly asked that on the Playtest board. Marc wouldn't deign to respond.Anyhow, about T5, I guess after reading 13 pages of posts about it my question really comes down to: why?