Disclaimer: IMTU is NOT the OTU; there are no Droyne or OTU-Ancients in it.
I'm trying to develop two races (or groups of races?) for MTU: one is a small group of races, nicknamed the Precursors, who had a high tech (TL 14-15; mind you, IMTU Human technology tops at mid-late TL12) society (actually several competing empires) in a region to the trailing and rimward from known space about 500,000-1,000,000 years ago. The other race is the Inheritors, who developed on one of the precursor worlds after their demise, and make certain (though limited) use of Precursor technology (their technology peaks at TL13, with the occasional TL15 artifact).
The concept of the Inheritors is inspired by a Larry Niven and Jerri Pournell (sp?) novel called "Footfall", though my idea of the race is very different from this novel's aliens.
I have no idea how to design the precursors (4 races, I think), but I see the Inheritors as Eaters, filling a similar ecological role to rats on Earth (though this doesn't mean they are biologically similar to rats, only ecologically); LBB3 generation gave them an avarage weight of 50kg, Teeth as a weapon and Jack as an armor (scales? thick skin?); native terrain is Ruins. They might have been semi-sentient (think somewhere between a raccoon and a chimpanzee in Earth terms) before the precursors' demise, and the rapid environmental changes created by this demise caused evolutionary pressure towards sentience. Early technology was probably scavanged from bits and pieces of the (heavily eroded) Precursor ruins, and later technology was based on crude reverse-engineering of certain Precursor items.
LBB3 generation gave me these four races as a basis for the Precursors:
- Siren, 200kg, attack as Broadsword, no armor; native terrain is Marsh.
- Killer, 50kg, Claws+1 and Teeth+1, no armor; native terrain is Broken.
- Gatherer, 400kg, Thrasher, no armor; native terrain is Beach.
- Intermittent, 25kg, Teeth, no armor; native terrain is Forest.
I'm trying to develop two races (or groups of races?) for MTU: one is a small group of races, nicknamed the Precursors, who had a high tech (TL 14-15; mind you, IMTU Human technology tops at mid-late TL12) society (actually several competing empires) in a region to the trailing and rimward from known space about 500,000-1,000,000 years ago. The other race is the Inheritors, who developed on one of the precursor worlds after their demise, and make certain (though limited) use of Precursor technology (their technology peaks at TL13, with the occasional TL15 artifact).
The concept of the Inheritors is inspired by a Larry Niven and Jerri Pournell (sp?) novel called "Footfall", though my idea of the race is very different from this novel's aliens.
I have no idea how to design the precursors (4 races, I think), but I see the Inheritors as Eaters, filling a similar ecological role to rats on Earth (though this doesn't mean they are biologically similar to rats, only ecologically); LBB3 generation gave them an avarage weight of 50kg, Teeth as a weapon and Jack as an armor (scales? thick skin?); native terrain is Ruins. They might have been semi-sentient (think somewhere between a raccoon and a chimpanzee in Earth terms) before the precursors' demise, and the rapid environmental changes created by this demise caused evolutionary pressure towards sentience. Early technology was probably scavanged from bits and pieces of the (heavily eroded) Precursor ruins, and later technology was based on crude reverse-engineering of certain Precursor items.
LBB3 generation gave me these four races as a basis for the Precursors:
- Siren, 200kg, attack as Broadsword, no armor; native terrain is Marsh.
- Killer, 50kg, Claws+1 and Teeth+1, no armor; native terrain is Broken.
- Gatherer, 400kg, Thrasher, no armor; native terrain is Beach.
- Intermittent, 25kg, Teeth, no armor; native terrain is Forest.