Originally posted by Corejob:
Even a 50% hit rate is wildly optimistic. Psychological factors are not the main reasons for low hit rates (see my original post about hitchman). The problem is that the targets are at unknown distances, they move, use cover and concealment and shoot back.
Auto ranging may be part of the improvements to the weapon, no doubt.
Psychological conditioning is only going to address the last, and least important factor. The time and degree of exposure of the target is the most sigbnificant factor in determining a target hit. If you condition you troops to sit still and aim carefully, all you are doing is increasing the likelihood that they will become casualties.
One, I don't think anyone said anything about having people sit still and aim carefully. If you aren't excited, but are just 'dynamically tense' (ie ready), then you can lay down accurate fire very quickly, which does not require protracted aiming or pauses. If your heart rate is way up, your pulse is hammering in your ears, your breathing is ragged or gasping from exertion, etc, then your aiming goes all to heck.
Giving better adrenal and stress management, a lot of both the psychological and physiological factors that impede good shooting could be eliminated without the need for some sort of bivouac every time you wanted to fire a shot...
More precisely, lightspeed weapons are 100% precise. They always hit the same point of aim. But aiming errors are one of the single largest factors in why so many round miss. Rifles are already far more accurate than the operators using them. If we issued every soldier laser weapons today, there would not be a significant increase in the hit rate - probably none at all (under combat conditions) The weapons aren't the problem accuracy wise, the soldier is.
I have to call shenanigans on that thought. A lot of people who miss nowadays do so because they don't compensate for distance correctly (alluded to by yourself), because they don't use the weapons sights (difficult to line up front and back) well enough, and because they are stressed, nervous, and physically charged. Now, some of these a laser would not manage. But the laser also has a flat trajectory and fires right where you aim it. The rifle fires where it is aimed, but it does NOT enjoy the same flat trajectory and there are many more factors (windage, range, etc) that apply that would NOT apply to a laser. Hence I think the statement it would not prove an increase in accuracy is ridiculous.
True, depending on the cover. But even these are line of sight weapons that have a linear kill path (unless they have some explosive effect).
Which most do, at least as of MT ruleset.
The radical departure opf weapons like the OICW is that they create a lethal AREA, and not just a lethal LINE.
They would creates some sort of conical danger area, a bit like an MG....
But, OTOH, they don't have the explosive effects that the HEW have. Nor do they eat cover half as effectively.
Agreed. High levels of integration using systems like LandWarrior is likely to act as a huge force multiplier - but it is outside the scope of the discussion of the future of small arms except where such technology directly touched the man/weapon system.
The inability to spot your target may mean requirements for alternate sighting systems, for alternate integrated platoon or squad fireplans and the computer/servo augmentation to make such coordinated fire effective, so in these respects, and others, small arms would be impacted.
No currently issued weapon
Personal Weapon, to be specific, yes?
I'm assuming a .50 SLAP from an M82 would punch through, yes? Or a .460 Weatherby with the right kind of bullet?
Bullpup designs have quite a following, but they have serious limitations. The only advantage of the bullpup isa shorter weapon with th same length barrel. That's it.
Not an entirely inconsequent advantage by any means. They also are easier to manouver around if your other hand is busy, also sometimes useful.
Bullpups have several disadvantages over conventional firearms. Inability to use with the off hand (in the case of weapons that eject a case) is a bif one,
Okay, why would it be any different? Why is putting an ejection port left vs. right any different in a bullpup?
but during ergonomic studies as part of the ACR program, one of the major points against the bullpup was magazine change. Changing a magazine is much more awkward and requires much more time with a bullpup.
The G-11 had an interesting feed system, but I don't know how fast or easy mag changes were. The bullpup has a bit of an issue here, I agree.
Further, most soldiers find the neutral balance of most bullpups detrimental to instinctive fire. Soldiers firing on the moving target ranged performed best with weapon where most of the weight was forward of the pistol grip. This is not unexpected.
And had they been trained on those types of weapons originally?
They had not, I imagine, been entirely trained from the start of their experience of firearms, with this type of balance.
Yes and no. If high velocity flechettes prove to have adequate lethality (this is an area of some debate, and there are not public studies to say for sure) a simple change in ammunition will reset the balance. Besides, the use of technologically advanced, expensive and highly effective body armor is highly restricted.
For how long? And restricted only in the West, I'd think. They may not be the only ones manufacturing the stuff for too much longer.
To bring this back to Traveller, the poinst you raise are extremely valid, particularly armor. in fact, Traveller seems rather 'behind the times' when it comes to personnel armor.
Not as far behind as they are in their assessment of computer capabilities or weights.
Armor able to defeat most small arms doesn't appear until relatively high TLs , when armor that makes low tech slugthrowers obsolete should start to appear not later than TL8.
TL6 Cloth armour in MT terms does make most slug throwers nearly obsolete. AV 5 vs. Pen 3 means you usually don't penetrate. You need to score an exceptional success to do any damage (hitting an unarmoured part I guess). Even the HMG only has penetration 6. So this may be a very ruleset dependent thing.
The use of armor in fact seems to be the primary reason that the Gauss rifle is a viable weapon.
In MT terms, it has Pen 7. But your combat armours head for armour values of 12 and 14, so the gauss rifle is *not* then a very dangerous weapon. Unless you use the Pen 27 RAM grenades. Then it is dangerous again. But in which case, why carry the rifle? Just carry a dedicated GL.
Again, ruleset dependent. In T20, I'm led to believe that the GR is very dangerous indeed.
Aside from its armor piecing capability, it offers litlle or no improvement over the basic assault rifle. It should have about the same hit probability, has more recoil, masses about the same and only has a slight advantage in ammunition capacity. That ot saying much for a weapon introduced 5TLs above the assault rifle.
The 10:1 aspect ratio of the rounds vs 3.1 for conventional rounds means the smaller bore doesn't really buy you more rounds (or many) for the same weight. And the penetration doesn't go up as fast as armour, at least in the MT world.
In MT, if you want to beat combat armour, leave your 9mm ACR or your 4mm Gauss Rifle behind (except for the RAM GL) and bring tac missiles, grenades, and high energy weapons, or a TL-13 laser rifle with 20 penetration (which is still a marginal weapon since you need to have pen 2x the AV if you want to really score full damage).