You can still have tail sitters and gravitics -- that's part of the magic of gravitics!
I've done something similar but added some house ruling in support of it. Note that this assumes a universe where manoeuvre drives are some sort of fusion rocket. You can land in about four different ways:
Conventional aircraft style HTOL off a runway. This is interesting for orbit shuttles or other things where you're in a position to just build a runway. You can launch to orbit on a 1G manoeuvre drive without needing any extra gravitics, thrust vectoring systems. This type of hull is the cheapest and carries the lowest mass overhead.
Tailstander. This is the cheapest VTOL capability in terms of additional mass needed to support the feature, making it attractive for merchants, heavy lift shuttles or other craft needing a VTOL capability. It is quite anti-social for the same reasons that large rockets are anti-social. You would need to isolate landing pads, or at least put up large berms around the pads.
VTOL with thrust vectoring systems - This is something of a niche market but might be used on designs before gravitics reach widespread use. This lets you have aerodynamic hulls designed to manoeuvre effectively within the atmosphere while maintaining a VTOL or rough field capability. It has a bit more overhead than a tailstander. If a runway is available you can also take off from the runway.
Gravitics - This carries baggage in additional mass for the grav modules and a power plant capable of driving them. It's the most expensive and carries the most overhead but it can land pretty much anywhere. This tech allows you to land at 'docking bay 94' and walk down the road to a nearby cantina.
Having gravitics makes your starports a lot simpler, but you might still retain big, shielded landing pads for tailstanders, and even a frontier class D or E starport would have to be in a field a mile or more across in order to accommodate large tail standers.
This also means that one of the applications for a type-A or similar ship would be to operate in remote areas where the starport is just too small to handle the fallout from a big tail standing merchant or heavy lift shuttle.