Originally posted by Blue Ghost:
Any word on how T5 is developing?
Slow, I think. Marc is currently working rather intensely with a few business partners on some other matter, and T5 development, along with most other things (including the Classic Traveller CD-ROM) has slowed.
Having said that, I'm reasonably certain Marc has the core engine more complete than draft. The rules outline has been pretty solid for years now, so he at least has a blueprint. Similarly, I believe the chargen process is somewhere in between draft status and complete. Combat and interpersonal interactions are at least in draft status, and perhaps a bit further than that. The skills list is at least in draft status.
Peripheral matters are half-and-half, with Second Survey in draft (AOTI baseline recovered, and world generation rules tweaked a bit), alien generation rules in draft, small craft design in draft, and vehicle design, starship design, and squadron design in conceptual stages. These all will undergo extensive revision (as necessary) before they even approach completion.
Introductory adventures are in the conceptual stage.
I have heard
nothing about the "core" milieu, if there is any. I am therefore assuming that any milieu that leaks into T5 will be through the introductory adventures, rather than the rules themselves, although I doubt Traveller will make efforts to be more generic than CT (although, the last time I saw anything about the chargen careers, the career names themselves had become distanced a bit from looking overtly Imperial).
These are pretty much just opinions of mine, based on observations.