For those with the T5 book or CD-ROM: How would you re-order the chapters and charts in the game to a more sensible arrangement? When answering, consider these guidelines:
So, as an exercise that is non-binding on the publishers, how would you suggest it?
- Use the proper names of the existing chapters and chart pages
- Consider what is most crucial to a new player, in the style of current RPG game rulebooks. Games nowadays typically start with flavour-blurb and a careful explanation of role-playing, then what matters to the players (character generation, equipment list, skill mechanics, and combat) and then verge into the game-master information (which here would be spaceship design, star system generation, sophonts, the maker systems, and way way in back the appendix with the dice-roll probabilities and anything else that is optional in nature) and optional background fluff, beast catalogue and an adventure script or two.
So, as an exercise that is non-binding on the publishers, how would you suggest it?