RocketTurtle
SOC-6
Is T5 still being worked on? Any idea when it will be published?
Will any of the more complex game systems be made simpler, or have some more shortcuts? In other words, how will it help new (and less experienced) players into the traveller universe?
What are the main goals in the creation of T5 anyway? Rewrite and update? Consolidation?
Will the game use any elements of current rule systems?
I just picked up the CT books, and I'm having a little difficulty getting everything squared away. It's a big setting with many open rules, and the way it's all organized isn't what I'm used to.
I like the setting, but I'm not sure if I have the time to setup all the little variables and work out all the nuances of speculative trade. That's partially why I want to convert the base rules to the Savage Worlds system, whilst retaining much of what makes it Traveller. But, to do that I need to understand the original rules.
- Anthony
Will any of the more complex game systems be made simpler, or have some more shortcuts? In other words, how will it help new (and less experienced) players into the traveller universe?
What are the main goals in the creation of T5 anyway? Rewrite and update? Consolidation?
Will the game use any elements of current rule systems?
I just picked up the CT books, and I'm having a little difficulty getting everything squared away. It's a big setting with many open rules, and the way it's all organized isn't what I'm used to.
I like the setting, but I'm not sure if I have the time to setup all the little variables and work out all the nuances of speculative trade. That's partially why I want to convert the base rules to the Savage Worlds system, whilst retaining much of what makes it Traveller. But, to do that I need to understand the original rules.
- Anthony