Soooooooo what would you want to see in a Player's Guide?
per the post yesterday (
here)
- basic character generation: stats, going through the career process. perhaps a detailed example walk-through of one of the careers; how stats apply to the basic game mechanics
- basic game mechanics: how to count the dice needed to roll, basic combat, probably a sample combat; how equipment is used
- equipment lists: basic gear, weapons, vehicles, ships
- indices of where to look for the core rules for all the above if hey want more details
The idea is that this is not a 100+ page guide, but something easily digested and gives the basic, core rules necessary to play. No idea what an ideal page count would be, but it should be something easy to dig through to find what you need.
The equipment list should also expand out one thing from each group to explain how the stats apply in the game.
The builders (world, vehicles, weapons, etc) stay in the core books. Explaining how to play RPGs in general is in so many places now not really needed.
I am ambivalent about the "how to play Traveller" being in the players guide. If there were to be a starter set, yes, put back Book 0 with updates for T5 as it does play differently (all those dice!) but the basic feel is still the same.
But maybe a blurb or something as SF does play differently than fantasy RPGs. And Traveller does, or at least to me, have a different feel than most other RPGs. Possibly because I always start out middle aged

And when I started, that was old! Now it is young to me! So perhaps why it feels different to me. Though other games I play now I often start as older people as well, so it is not only Traveller.
So now I
am leaning to having a "how to play Traveller" in the PG: I think it is different enough from most RPGs that it could be useful. Book 0 covers this in about 2 pages, so if we could maintain that sort of high overview it would help.
We need to remember the intended audience for this sort of thing: it is not us (though the character creation would be nice as I only tried once with the BBB and got lost; may be time to try again with 5.10). It is for people who have not played Traveller, or at least Traveller 5.10. Assume nothing about their knowledge of Traveller, but you can assume they have the basic understanding of an RPG.