Timerover51
SOC-14 5K
Who controls licenses for T5 material?
Marc/FFE does to my knowledge, that is where I got mine.Who controls licenses for T5 material?
Who controls licenses for T5 material?
Usually, such a question has a reason for asking it. If you need info about copying things, go to Marc's site (farfuture.net, or Far Future Enterprises). It has some information about copyrights and "fair use" questions.
Inflation has taken it's toll on about 76 cents of every dollarSecondly, when the LBBs were first written, the Imperial Credit and the US Dollar were viewed as being par or equal in value. What would be the current exchange rate if such a rate existed in the Real World? Is it still at par, or has inflation taken its toll of the Dollar value?
Inflation has taken it's toll on about 76 cents of every dollar.
http://www.in2013dollars.com/1977-dollars-in-2017
I've never seen gear listed in "TL relative" credits. It's just "Credits", and any conversions were left to either the trade tables or as an exercise for the reader.That "15 minutes of unskilled labor" causes major problems if I work backward into the early to mid-1900s.
timerover51 - Sorry I lead you up the garden path - I knew it would skew, but didn't realise by how much. Turns out my thought wasn't useful after all! Great economic research.
As I will be using Real World examples of lower Tech equipment, and I have Dollar values for them in terms of cost when produced, it would be helpful to know how to convert say, 1919 Dollars or 1945 Dollars or 1953 Dollars into Credits.
Such a critter does not exist. If your supplement provides guidelines, I think that would add value (since then ANY equipment built in Real Life could be accurately priced for Traveller).
I may just plug into the introduction a couple of ways of determining costs in Credits, along with allowing the user to decide what the cost should be, based on the cost at the time of original production.
The problem, IMHO, is that (as some have already pointed) the cost of the things is not only marked by the price at one momento and inflation. production costs, availability (even some low cost products may be expensive as production is limited), demand, taxes and even local views and custoums may influence it.
Some examples:
My first computer (a 386, IIRC) costed me a full month of my salary. Still working at the same place (so I may asume my cost is more or less equivalent), the Tablet I bought to my daughter this year (quite more powerful than a 386) costed less than 5% of my monthly salary. So, valuning it in hours of work does not seem comparable...
In his book Homage to Catalonia, delaing with Spanish Civil War (1936-39), George Orwell commented his amazement that wine (a luxury product in UK) was in the troops daily ration, as in Spain in general, as a wine producer it is, it is not such a luxury product. Again, the price in hours of work is not comparable from UL to Spain in this case.
Last time I checked (some years ago), sending 1 kg to Earth orbit costed about US$ 40000. Of course, in Traveller (and even in 2300AD, without the gravitics) this price is a nonsense, so, again, counting the price in hours of work is nor a good way to value it.
What if I want a first production standard M113 exactly as it appeared in 1963 from the first batch of 32 that arrived in Vietnam?
I query the web from my handheld and find the specs or the equivalent of Tamiya or Airfix for the 27th century and purchase the rights or a print on demand version.
The garage sized maker in my district spools up and 3D prints and assembles my brand new true to life M113 and a grav drone scoops it up and delivers it straight to my driveway.
How much is that going to cost me, to the nearest credit?