Supplement Four
SOC-14 5K
Don, check THIS POST and thread to decide if the rules for background skills for homeworld codes needs to be updated a bit and included in the errata.
Thanks, man.
Thanks, man.
It's worth noting that many editions do not have you pay LS on unoccupied staterooms. MGT was the first that explicitly did charge for them.
Because consumables being consumed by non-existent passengers makes so much sense.
Not.
It was difficult enough to explain what those Cr2000 was actually buying, but paying for empty staterooms is a whole other level of nonsens.
Hans
STARSHIP EXPENSES (CT Book 2)
2. Life Support. Each occupied stateroom on a starship involves an overhead cost of Cr2000 per trip (two weeks) made.
For those of us new to the system we have only what in the book to work with rather then a knowledge of previous versions or setting details and for this book there is nothing about teams of scouts, under Duties has them as either a "Solitary explorer" or as "Couriers" both are fully solo activities as described by this book. So for players new to the setting this career as described in this book is a solo one unless the Referee personal provides a re-written description.
This is a great point. Consider T5 overall. How much space is devoted to each career? One page that is mostly tables. If you look at the functional definitions through the process of chargen (risk and reward):
Scouts are couriers or loner discoverers who risk their sanity.
Rogues are all con artists/complicated heist planners (no thugs, pirates, or those who profit by violence), who risk 8 years in prison.
Agents are all undercover agents.
There's always been some desire and effort to keep Traveller chargen setting independent, but it can't be pure. The mechanisms in chargen define the universe somewhat. I think the mechanisms we have now, are often too narrow (Rogue and Agent especially). Each would certainly have benefited from a page or so of description for context.
No. My internet is dead right now. So, if you get one skill of soldier, do you get all soldier skills at 1?
No, p.144 says for certain Skills, 10 in all, that you get Knowledge first and second, and then starting with the third award you get the Skill in its entirety.
Don, check THIS POST and thread to decide if the rules for background skills for homeworld codes needs to be updated a bit and included in the errata.
Thanks, man.
No. My internet is dead right now. So, if you get one skill of soldier, do you get all soldier skills at 1?
Fighter too?Note that "Soldier Skills" and "Starship Skills" are the equivalent of the old "skill cluster" -- you choose one of the skills in the list on page 142, and then follow the knowledges/skills rule from there.
Rynak, iOS doesn't do Flash because Steve had a hate on for it. Not so sure his claim of its bugginess to all that valid, especially since some of the Apps they put out cause the same sort of problems he crapped on Flash for. But PDF, nope those are always okay. OS X does all sorts of nice things with PDF and iOS has any number of Apps that work with them right nicely.Nah. Your explanation answers it. I also was able to pull the eratta up on my iPhone (I guess only Flash doesn't work, for some reason I thought pdf was in the same boat). Thanks all!
Last time I checked, along with Engineer and Animals and bunch more.Fighter too?
Fighter too?
As discussed in the errata discussion thread, Scouts can go through Character generation and not get Pilot but receive a ship in mustering out.
Is this intentional?
If not, should Pilot be a Skill scouts automatically get once they pass Begin, the same as some of the Service Careers get Auto Skills at different Ranks.
Are there any other Skills, Scouts should receive?
Are there any other Skills, Scouts should receive?
To my reading, to single-hand a ship, in the Scouts, one would need:
Pilot (Spacecraft ACS)
Engineer (Jump Drives)
Engineer (Life Support)
Engineer (Maneuver Drive)
Engineer (Power Systems)
Astrogator
Survey
The various engineering skils would be covered by getting Engineering (knowledge)-2 (By this I mean either Man Drives, J Drives, LS or PP-2) and then engineering 1 for the third receipt of the engineering skill.