The four numbers defining a laser battery's damage-- what ranges do they correspond to?
Does "Very Short" range have its own range band, or is it a special case of "short" used only for fighters and so forth?
Is any weapons fire permitted at extreme range?
When missiles are in flight and the target "has initiative" it seems he can just elect to flee the missiles indefinitely. Is that correct?
Using the standard Patrol Cruiser and firing missiles... can it launch 5 missiles per barbette per turn... or does it have to wait until a set of missiles impact before launching another volley? If not, under what circumstances can it dump a massive amount of missiles at once to overwhelm a targets defenses?
The sandcaster table is utterly confusing. What is the target number and dice to roll for each range? The effect of the "DM" is ambiguous. (And what are the sandcasters going to be blocking from long range?)
Does "Very Short" range have its own range band, or is it a special case of "short" used only for fighters and so forth?
Is any weapons fire permitted at extreme range?
When missiles are in flight and the target "has initiative" it seems he can just elect to flee the missiles indefinitely. Is that correct?
Using the standard Patrol Cruiser and firing missiles... can it launch 5 missiles per barbette per turn... or does it have to wait until a set of missiles impact before launching another volley? If not, under what circumstances can it dump a massive amount of missiles at once to overwhelm a targets defenses?
The sandcaster table is utterly confusing. What is the target number and dice to roll for each range? The effect of the "DM" is ambiguous. (And what are the sandcasters going to be blocking from long range?)