Originally posted by Peter Newman:
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Just to take one (fairly minor) example in 3.0 your Swim check was -1 for every 5 pounds of gear in the core rules, and -1 for each 2kg of gear in T20. In the new 3.5 info your penalty to swim is now simply twice your armor check penalty. The new system may be less realistic but it is more convenient in play as you don't have to stop play to add up the mass of the characters gear when he falls in a river. This makes for a faster and more fun playing environment. Perhaps that change ought to be copied in T20.
Well why bother with encumbrance too, nobody uses it so in the interest of convenience and not bogging down play with details everybody can carry all they want all the time. You know what I find really a chore to do and that takes forever, keeping track of hit points, lets not bother or just make it a simple one successful hit is instant death.
Sorry for the off topic rant but its this kind of 'logic' that really burns me. I prefer a certain degree of quasi-realism. Yes it is a game, but there are times when you'll find players looking for such advantages to exploit. DM "Lysander loses his grip on the rope and falls into the river." Player "Lysander isn't wearing any armor so he swims to the bank and climbs out." DM "But isn't he carrying the treasure of Muerte Merdi, it weighs 40kg. He would sink like a stone." Player "Nope, not in the new rules." And yes it is the DM's call to allow or use the rules they want but many novice DM's and Player's take the printed rules (and personal interpretation where unclear) as gospel, even when there are errors. OK, rant off
Originally posted by Peter Newman:
Another change is that Intuit Direction is no longer a seperate skill in 32.5, it is now part of Survival (as almost no one was taking it and it was too specialized a skill), maybe it should be taken out of a future T20 too.
<sigh... see above rant... > I always felt personally it should have been a Feat not a skill but again that's another topic.
Originally posted by Peter Newman:
I guess what I'm suggesting would be for someone to start making a document that covers these sorts of changes and includes their suggested changes to T20 to match them. At some future point Hunter can, if he so chooses, incorporate some of them in a future edition of T20. [Obviously he has his own plans which aren't for me to dictate, I'm just suggesting that some of the 3.5 material may make for a better game; and even the stuff which isn't right for Traveller ought to be more explicitly rejected,. YMMV.]
Good idea there, run with it
By which I mean of course "Thank you for voluntering."
Seriously, jump right in, Casey will help
Just start a new topic, maybe over
In My Traveller Universe and see how it goes.