Well, T20 showed up at my FLAGS. When the owner saw me walk in, he didn't even say anything, just got up, took it off the shelf, stuck it in my hand and said "Will there be anything else today, or will that be all?"
Well, I didn't buy it. I've been trying to get a GURPS Traveller game going for over 2 years at that store. I told him I wasn't going to buy more books for a game no one will play.
He looked at me like I had two heads and said "But it's D20 based!!"
Well, we went 'round and 'round. Finally I agreed to run a demo and try to drum up interest.
The thing is, I’ll need characters for the demo. That's where I need help.
I'd like people to post some characters I can use in my demo. I'll use the characters you post as the player characters for the demo. Any left over will be the NPCs. I think I'll need 6 player characters.
Here's what I'm going for:
Merchant Captain - Co-Owner of group's starship. This guy runs the ship. Maybe he's a very minor Noble. Lots of Leadership and Law and Social stuff.
Merchant Trader - The other Co-Owner of group's starship. High Charisma and lots of Trading and Bartering stuff.
Ship's Engineer - Self explanatory. Lots of Feats like Jury Rig and Miracle Worker.
Ship's Doctor - Self explanatory.
Pilot/Navigator - Again, self explanatory. Lots of skills that are sensor and computer related.
Deck Hand - This is the "Wild Card" character. He'd need some kind of ship-board skills to use on his working passage, maybe Jack of all Trades, plus skills for his “dubious background.”
Well, I didn't buy it. I've been trying to get a GURPS Traveller game going for over 2 years at that store. I told him I wasn't going to buy more books for a game no one will play.
He looked at me like I had two heads and said "But it's D20 based!!"
Well, we went 'round and 'round. Finally I agreed to run a demo and try to drum up interest.
The thing is, I’ll need characters for the demo. That's where I need help.
I'd like people to post some characters I can use in my demo. I'll use the characters you post as the player characters for the demo. Any left over will be the NPCs. I think I'll need 6 player characters.
Here's what I'm going for:
Merchant Captain - Co-Owner of group's starship. This guy runs the ship. Maybe he's a very minor Noble. Lots of Leadership and Law and Social stuff.
Merchant Trader - The other Co-Owner of group's starship. High Charisma and lots of Trading and Bartering stuff.
Ship's Engineer - Self explanatory. Lots of Feats like Jury Rig and Miracle Worker.
Ship's Doctor - Self explanatory.
Pilot/Navigator - Again, self explanatory. Lots of skills that are sensor and computer related.
Deck Hand - This is the "Wild Card" character. He'd need some kind of ship-board skills to use on his working passage, maybe Jack of all Trades, plus skills for his “dubious background.”